Hmm, with my 1000+ hours, it's first time when i encountered low-power circuits.
Sorry...
Search found 12 matches
- Mon Nov 04, 2024 9:29 am
- Forum: Not a bug
- Topic: [NO-BUG, SOLVED] Slow circuit ticks only at platform.
- Replies: 4
- Views: 163
- Mon Nov 04, 2024 9:24 am
- Forum: Not a bug
- Topic: [NO-BUG, SOLVED] Slow circuit ticks only at platform.
- Replies: 4
- Views: 163
[NO-BUG, SOLVED] Slow circuit ticks only at platform.
I have strange behavior, and think it's a bug... For timing i am using {a.comb.: t+1 => t}. t=ticks 60 per second. And now with my test creative save I found platform ticker running with low rate. (~1/2 instead of 1/60) I tried reload, restart and rebuild combinator. Also copied and rebuild circuit....
- Mon Oct 21, 2024 11:51 am
- Forum: Technical Help
- Topic: Site see no DLC purchased (solved)
- Replies: 2
- Views: 255
Re: Site see no DLC purchased
It's working! Thanks You!
- Mon Oct 21, 2024 11:41 am
- Forum: Technical Help
- Topic: Site see no DLC purchased (solved)
- Replies: 2
- Views: 255
Site see no DLC purchased (solved)
How to update site info about purchase? I purchased by steam, but can't download standalone version to customize mod launching, and can't run steam version by bat files because game restarts with steam confirm dialog... PS: steam account linked, and I already launched steam version with space age lo...
- Fri Feb 07, 2020 6:05 pm
- Forum: News
- Topic: Friday Facts #333 - Terrain scrolling
- Replies: 40
- Views: 21676
Re: Friday Facts #333 - Terrain scrolling
Thanks you! I self use terrain caching lot of times (in my small game projects) and think about it like single and fastest solution, but now i have easy and faster solution. And one more case i using this(my optimization, and now plan to add new optimization) with canvas html5 render, and some time ...
- Mon Mar 04, 2019 1:46 pm
- Forum: Not a bug
- Topic: transport belt madness run resets available items
- Replies: 3
- Views: 1562
transport belt madness run resets available items
I don't known, it's bug or not.
But i don't remember this behavior earlier.
At first try some years ago, i difficult to complete some missions by simple belts excess and need exchange some belts with underground.
Toady i found, when start level and go back, available items reset to initial.
But i don't remember this behavior earlier.
At first try some years ago, i difficult to complete some missions by simple belts excess and need exchange some belts with underground.
Toady i found, when start level and go back, available items reset to initial.
- Fri Dec 15, 2017 10:11 pm
- Forum: Duplicates
- Topic: Texture compression cause crash at 0.16.3
- Replies: 0
- Views: 673
Texture compression cause crash at 0.16.3
1) log https://pastebin.com/mjdcxmLz
2) I tested with low res and small texture atlas, but only texture compression enabled cause crash...
3) 0.16.2 work fine.
4) Commonly play with max-texture-size=4096; video-memory-usage=high, now just disable compression, and everything work fine
2) I tested with low res and small texture atlas, but only texture compression enabled cause crash...
3) 0.16.2 work fine.
4) Commonly play with max-texture-size=4096; video-memory-usage=high, now just disable compression, and everything work fine
- Mon Apr 24, 2017 7:45 pm
- Forum: Pending
- Topic: [0.15.0] Hangs on map
- Replies: 6
- Views: 2321
Re: [0.15.0] Hangs on map
You have to enable Pollution now in mapview. Mapview with Pollution Button Thanks, i already found it. Just after-work-mind-vegitation in progress (= About report: I have suspection that hangs caused by bluprint bug and just delayed since use after free memory damage. (map crashes after i create bl...
- Mon Apr 24, 2017 7:37 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.0] Crash when cycling blueprint book
- Replies: 6
- Views: 4676
Re: [0.15.0] Crash when cycling blueprint book
0.001 2017-04-24 21:21:39; Factorio 0.15.0 (build 29027, win64, steam) 0.001 Operating system: Windows 7 Service Pack 1 0.001 Program arguments: "G:\games\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: G:/games/SteamLibrary/steamapps/common/Factorio/dat...
- Mon Apr 24, 2017 6:36 pm
- Forum: Pending
- Topic: [0.15.0] Hangs on map
- Replies: 6
- Views: 2321
- Mon Apr 24, 2017 6:26 pm
- Forum: Pending
- Topic: [0.15.0] Hangs on map
- Replies: 6
- Views: 2321
[0.15.0] Hangs on map
Game hangs while trying to see pollution on map.
1) alt alt alt
2) max zoom (view like game camera)
3) alt alt
periodically...
P.S.: i don't see pollution, is bug or feature? XD
1) alt alt alt
2) max zoom (view like game camera)
3) alt alt
periodically...
P.S.: i don't see pollution, is bug or feature? XD
- Mon Apr 24, 2017 6:07 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.0] Crash when cycling blueprint book
- Replies: 6
- Views: 4676
Re: [0.15.0] Crash when cycling blueprint book
Game hangs after entering in book with book in hand some times and try delete book as final action.
After reloading the autosave bug not reproduced...
It's view like memory corruption with deleting book while it's in hands...
After reloading the autosave bug not reproduced...
It's view like memory corruption with deleting book while it's in hands...