That's fair enough - I can appreciate the problems it causes when you're working with a finite layer count.
Thanks for taking the time to review, though!
Search found 3 matches
- Mon Jul 21, 2025 4:44 pm
- Forum: Minor issues
- Topic: [2.0.60] Spidertron renders behind Cargo Landing Pad
- Replies: 2
- Views: 485
- Mon Jul 21, 2025 3:47 pm
- Forum: Minor issues
- Topic: [2.0.60] Spidertron renders behind Cargo Landing Pad
- Replies: 2
- Views: 485
[2.0.60] Spidertron renders behind Cargo Landing Pad
All parts of a Spidertron except for the rotating turret head render behind the landing-hatch on a Cargo Landing Pad.
This effect does not happen on small cargo bay hatches.
The easiest way to replicate is to drive the Spidertron into position by hand - I found it hard to get the positioning right ...
This effect does not happen on small cargo bay hatches.
The easiest way to replicate is to drive the Spidertron into position by hand - I found it hard to get the positioning right ...
- Tue Apr 25, 2017 11:14 pm
- Forum: General discussion
- Topic: Thank you (Make the dev-team happy today!)
- Replies: 614
- Views: 414880
Re: Thank you (Make the dev-team happy today!)
Having been a dedicated mod-user since very shortly after I bought the game in 0.12, I decided to strip them all out and go back to vanilla for 0.15. I can only say how impressed I am by the small touches that show this game to be a work of true care and love.
Many thanks to the dev team for such ...
Many thanks to the dev team for such ...