Search found 6 matches
- Thu Aug 23, 2018 7:28 pm
- Forum: Ideas and Suggestions
- Topic: electric trains
- Replies: 176
- Views: 74875
Re: Electric Locomotives & Other Rail Cars
I did a search just before posting and got a 404, did there happen to be any server issues around that time?
- Wed Aug 22, 2018 7:26 pm
- Forum: Ideas and Suggestions
- Topic: electric trains
- Replies: 176
- Views: 74875
Electric Locomotives & Other Rail Cars
TL;DR More types of train cars and locomotives, especially electricity-powered trains. What ? Trains, trains, and more trains! Electric locomotives with accumulator cars, gun turret, laser turret, and flamethrower turret cars. But specifically, what am I suggesting? 1. First off, electric locomotiv...
- Sat Nov 28, 2015 2:21 am
- Forum: Ideas and Suggestions
- Topic: Let all bots use the personal roboport to charge.
- Replies: 9
- Views: 17092
Let all bots use the personal roboport to charge.
I've noticed that logistics/construction bots will not charge at the personal roboport, only the placed roboport (with the exception of the ones I launch), even if there are free charging slots. It would be very nice if every bot, not just ones that are launched from your inventory to be able to cha...
- Sat Nov 28, 2015 2:14 am
- Forum: Ideas and Suggestions
- Topic: ScenarioS : last thing needed to go on steam ?
- Replies: 7
- Views: 12175
Re: ScenarioS : last thing needed to go on steam ?
Personally, I want to see the end game fleshed out more before we get extra Scenarios. Yes, the scenarios are cool, and fun to play. But I feel the main attraction is the free play, and I'm sure the developers feel the same way. I am not saying I disagree, though. I like the scenarios, and feel the ...
- Wed Oct 14, 2015 3:44 am
- Forum: Mods
- Topic: [MOD 0.12.21] Wind Turbine
- Replies: 32
- Views: 64319
Re: [MOD 0.12.x] Wind Turbine
I've tried it out, both early and late game. It's OK as it is, but could use some improvements. Either decrease the cost, or increase power production. Once I get solar panels, these are basically obsolete. I assume you meant for the Wind Turbines to be used mid game. But I can see them being used e...
- Sun Apr 12, 2015 4:00 am
- Forum: Gameplay Help
- Topic: Smelting area iron/steel
- Replies: 7
- Views: 14248
Re: Smelting area iron/steel
As to the amount of furnaces; I use what I need.
If I need more iron (belts are being depleted, IE not full) I will place more furnaces.
Or, if I am expanding my consumption I'll add a few more before I build, just so nothing is bottle-necked.
If I need more iron (belts are being depleted, IE not full) I will place more furnaces.
Or, if I am expanding my consumption I'll add a few more before I build, just so nothing is bottle-necked.