Search found 149 matches
- Thu Nov 21, 2024 12:34 pm
- Forum: Bug Reports
- Topic: [2.0.20] The gate hitbox unnecessarily collides with curved tracks when using super-force build mode.
- Replies: 0
- Views: 42
[2.0.20] The gate hitbox unnecessarily collides with curved tracks when using super-force build mode.
Curved Rails: 0eNqd1O1ugyAUBuB7Ob+hERQc3kqzLH4QS6JoEJs1xnsfarcuG7PDnyrn8fU1MEHRjLI3SlvIJlBlpwfIzhMMqtZ5s9zTeSshA5OrBmYESlfyHTIyvyKQ2iqr5DaxXtze9NgW0rgF6HOyHM1VVngBcAEI+m5wU51ecCdhQlO3+AYZm2f0y6EBDk/vDoJKGVluT6lHjUPUnXRJgMP+nY6h763j8pIrje9/xN/fia02P/3QCfPwPJBn/C9eePTUW0nur1asLol83b4cgp6WKwJYtpePRIekp...
- Thu Nov 21, 2024 12:52 am
- Forum: Bug Reports
- Topic: Railgun doesn't show "No Power" icon when you put ammo in it.
- Replies: 0
- Views: 44
Railgun doesn't show "No Power" icon when you put ammo in it.
Easy to reproduce
Place a railgun in an unpowered area. The no power warning will blip.
Put ammo in it. No Power warning doesn't show anymore.
Place a railgun in an unpowered area. The no power warning will blip.
Put ammo in it. No Power warning doesn't show anymore.
- Wed Nov 20, 2024 9:40 pm
- Forum: Ideas and Suggestions
- Topic: Additional train interrupt conditions
- Replies: 12
- Views: 2872
Re: Additional train interrupt conditions
I came to write some suggestions about interrupts. But here they are already written by you. Thanks... - Has open path: This might be a stretch due to the performance hit of tons of trains doing path calculation when using this condition, but knowing if a train _can_ get to a station from where it i...
- Mon Nov 18, 2024 4:51 pm
- Forum: Resolved for the next release
- Topic: [Rseding91] Deconstruction Planner blips the selection of previous job when you start a new selection.
- Replies: 3
- Views: 216
Re: Deconstruction Planner blips the selection of previous job when you start a new selection.
I'm using the latest experimental 2.0.19 on windows 11 steam version. The error was here since 2.0 release. I've started a new map without any mods except spage-age, rails and quality and the blip still occurs. 2024-11-18 19-48-33.mp4 After I select the trees for deconstruction, at 3. second of the ...
- Mon Nov 18, 2024 3:24 pm
- Forum: Resolved for the next release
- Topic: [Rseding91] Deconstruction Planner blips the selection of previous job when you start a new selection.
- Replies: 3
- Views: 216
[Rseding91] Deconstruction Planner blips the selection of previous job when you start a new selection.
As title says, Deconstruction Planner shows a red blip of the previous job's selection for a tick when you start a new selection.
It's easier to see when you deleted a big blueprint previously and the job is completed.
It's easier to see when you deleted a big blueprint previously and the job is completed.
- Fri Nov 01, 2024 7:05 pm
- Forum: News
- Topic: Friday Facts #392 - Parametrised blueprints
- Replies: 142
- Views: 36659
Re: Friday Facts #392 - Parametrised blueprints
Lovely feature, great, I would like to request the possibility to set value to a (formula based on) stack size of the selected item. Now that I played with this parametrization a bit, I'd really like this feature request to be implemented. Having formulas that can depend not only on other variables...
- Fri Nov 01, 2024 1:52 am
- Forum: Resolved Problems and Bugs
- Topic: [boskid] Stack Size signal not set properly when the blueprint is imported
- Replies: 1
- Views: 328
[boskid] Stack Size signal not set properly when the blueprint is imported
As title says stack Size signal not set properly when the blueprint is imported 11-01-2024, 04-47-49.png In this setup inserter uses D signal from the combinator to set the stack size. When you create a blueprint of this, blueprint also shows Signal-D in json file. 11-01-2024, 04-52-41.png 0eNqdUttq...
- Fri Nov 01, 2024 1:12 am
- Forum: Assigned
- Topic: [Klonan] Logistics group selection modal cuts the group names.
- Replies: 0
- Views: 57
[Klonan] Logistics group selection modal cuts the group names.
Longest group names are cut out even thou the selection modal is not at max width.
Those names becomes fully visible when there is a group with longer name.
- Tue Oct 29, 2024 12:05 pm
- Forum: Assigned
- Topic: [StrangePan] [2.0.7] Curved tracks has a yellow tint on empty areas
- Replies: 2
- Views: 223
Re: [2.0.7] Curved tracks has a yellow tint on empty areas
Sorry about the delayed response.
This issue happens when I play on my M3 MacBook Air.
I didn't change any graphics settings on this PC. I've also added logfile. I hope this info helps.
This issue happens when I play on my M3 MacBook Air.
I didn't change any graphics settings on this PC. I've also added logfile. I hope this info helps.
- Mon Oct 28, 2024 7:58 pm
- Forum: Bug Reports
- Topic: [2.0.11] Decider combinator condition becomes green when the condition isn't met
- Replies: 0
- Views: 59
[2.0.11] Decider combinator condition becomes green when the condition isn't met
weird logic.gif This logic doesn't work correctly. third option should be green when 1 signal equals zero. But it works on opposite case. It works when 1 is NOT zero. This is the combinator: 10-28-2024, 22-55-36.png This is the blueprint for test: 0eNrtXW9v27wR/yqDX8sB/0ss9gzYNxj2ckVgKLaSarXlTLbTdk...
- Tue Oct 22, 2024 10:12 pm
- Forum: Duplicates
- Topic: [2.0.8] Blueprint with descriptions shows "Discard changes" modal on ESC
- Replies: 1
- Views: 83
[2.0.8] Blueprint with descriptions shows "Discard changes" modal on ESC
Steps to produce: - Have a blueprint with a description field 0eNptjssKwjAQRX9FZp2CfWryKyLSxygDzaTkIZaQfzdtF25cznDO4UYY5oCLJfagIkzoRkuLJ8OgYApar6ftBwJoNOxA3SI4enE/bzj3GjPnvGEsnsFyPyKkzPKEH1BlugtA9uQJD3U/1gcHPaDNgPifELAYR8eKCLlUVJcqwyuourymLUsedfZ+6wW80bpdabtKNlK2tWza7lym9AXYFkxP - Put it on your inv...
- Mon Oct 21, 2024 10:20 pm
- Forum: Resolved Problems and Bugs
- Topic: Deconstruction planner cannot mark legacy tracks
- Replies: 5
- Views: 739
Re: Deconstruction planner cannot mark legacy tracks
Nice idea. Thanks for the blueprint.
- Mon Oct 21, 2024 8:58 pm
- Forum: Assigned
- Topic: [StrangePan] [2.0.7] Curved tracks has a yellow tint on empty areas
- Replies: 2
- Views: 223
[StrangePan] [2.0.7] Curved tracks has a yellow tint on empty areas
As you can see from the image, a yellow semi-transparent rectangle is visible on curved tracks. It becomes more visible if multiple tracks connect on the same point.
- Mon Oct 21, 2024 8:54 pm
- Forum: Resolved Problems and Bugs
- Topic: Deconstruction planner cannot mark legacy tracks
- Replies: 5
- Views: 739
Deconstruction planner cannot mark legacy tracks
The deconstruction planner cannot mark legacy tracks for deletion if rail tracks are chosen for the whitelist filter.
Maybe having a separate entity for them would be better so it can only deconstruct legacy tracks and keep the new ones.
Maybe having a separate entity for them would be better so it can only deconstruct legacy tracks and keep the new ones.
- Fri Sep 13, 2024 2:08 pm
- Forum: News
- Topic: Friday Facts #428 - Reactor & Logistics circuit control
- Replies: 118
- Views: 16479
Re: Friday Facts #428 - Reactor & Logistics circuit control
About combinators; - I hoped developers were working on a less cluttered interface for wire selection etc. After the first introduction there were lots of feedback about how wire selection would look/work better. But screens are same. About roboports; Importantly (or unfortunately), it does not incl...
- Fri Jul 05, 2024 11:11 am
- Forum: News
- Topic: Friday Facts #418 - Space Age release date
- Replies: 185
- Views: 49924
- Fri Jul 05, 2024 11:08 am
- Forum: News
- Topic: Friday Facts #418 - Space Age release date
- Replies: 185
- Views: 49924
Re: Friday Facts #418 - Space Age release date
Will there be an experimental/beta branch of 2.0 ahead of October? Also an early beta access for DLC with pre-orders?
- Fri Jun 14, 2024 8:58 pm
- Forum: News
- Topic: Friday Facts #415 - Fix, Improve, Optimize
- Replies: 91
- Views: 18998
Re: Friday Facts #415 - Fix, Improve, Optimize
Great updates. I usually increase the ghost check per tick number from 3 to 20 on my solo games. It helps a lot when you place big blueprints.
Since you have a better way of checking ghosts now, can you also add a circuit capability to read ghosts from roboports?
Since you have a better way of checking ghosts now, can you also add a circuit capability to read ghosts from roboports?
- Fri Mar 29, 2024 5:14 pm
- Forum: News
- Topic: Friday Facts #404 - Frustration not found
- Replies: 115
- Views: 23638
Re: Friday Facts #404 - Frustration not found
Please allow the RTS Tool to also control trains. My personal train, my artillery train, my big artillery train, my builder train, all the trains! They announced "Remote Drive" for trains on the previous FFF. So no RTS Tool needed for that. Also selecting a train and sending it to a tempo...
- Fri Mar 29, 2024 2:52 pm
- Forum: News
- Topic: Friday Facts #404 - Frustration not found
- Replies: 115
- Views: 23638
Re: Friday Facts #404 - Frustration not found
I hope the alignment made on hand are temporary like rotation or flip of the blueprint and won't break the actual blueprint. I share my blueprints and if those position alignments are permanent, I sure people will make those changes (maybe by mistake, maybe intentionally) on downloaded blueprints th...