Search found 24 matches

by Kametec
Thu May 14, 2020 10:24 pm
Forum: Gameplay Help
Topic: Placing blueprints in sandbox mode
Replies: 6
Views: 18349

Re: Placing blueprints in sandbox mode

That is just the thing I was looking for, thanks a lot! I've had no idea that stuff like that exists.

(On a side note, I've learned today that you cannot build on undiscovered chunks. You learn new things every day!)
by Kametec
Thu May 14, 2020 9:50 pm
Forum: Gameplay Help
Topic: Placing blueprints in sandbox mode
Replies: 6
Views: 18349

Placing blueprints in sandbox mode

Hi, I like to test and tweak setups and loadouts in sandbox mode before using them in standard game. But I find placing blueprints tedious in sandbox mode. I have to place the blueprint, put a roboport nearby, fill it with robots, power it, place a chest and keep filling it with required items. I fi...
by Kametec
Mon May 20, 2019 11:09 pm
Forum: News
Topic: Friday Facts #295 - New design for the chemical plant
Replies: 77
Views: 35085

Re: Friday Facts #295 - New design for the chemical plant

The new design is interesting. I am just wondering about the smoke. It looks very different from what the steam engines/turbines output right now. I hope it won't look awkward when you have the two visible on screen at the same time.
by Kametec
Wed Jun 21, 2017 10:10 am
Forum: General discussion
Topic: how to poop iron
Replies: 9
Views: 3625

Re: how to poop iron

That is one prime example of an explosive iron diarrhea. :lol:
by Kametec
Mon Jun 12, 2017 11:01 am
Forum: Ideas and Suggestions
Topic: Some mod-water ideas
Replies: 3
Views: 1385

Re: Some mod-water ideas

Yeah, saveable mod profiles would be great. I solved my love for trains and my dislike for piping water around by making an array of pumps around a train station and shipping the water in trains. It's not as easy as it sounds. For example, getting water from a train stop to boilers is not trivial an...
by Kametec
Wed Jun 07, 2017 2:11 am
Forum: General discussion
Topic: All achievements get!
Replies: 9
Views: 3694

Re: All achievements get!

I got the trans-factorio express when I screwed rail signals and train went the long way instead. Target station was nearby, but the train went on a sightseeing tour around the whole railway.
by Kametec
Wed Jun 07, 2017 1:57 am
Forum: General discussion
Topic: Beacons fully becomes the trash!
Replies: 23
Views: 10297

Re: Beacons fully becomes the trash!

I also disagree with the idea that the beacons' contribution is free items. That would be the case if you had, like, 500 iron plates, processed them and shut the factory off. Then summed the costs and profits and realized you've saved 2X coal worth of energy. (To account for boilers' 50% efficiency)...
by Kametec
Wed May 31, 2017 8:57 am
Forum: General discussion
Topic: Lazy Bastard Achievement - No hand crafting challenge
Replies: 62
Views: 104286

Re: Lazy Bastard Achievement - No hand crafting challenge

Fiddling with recipe and research cost modifiers can make this achievement impossible, can't it?
by Kametec
Tue May 30, 2017 11:10 am
Forum: General discussion
Topic: Reward for killing biters
Replies: 37
Views: 13816

Re: Reward for killing biters

The biggest reward you get for killing spawners is space to expand your factory into. Also, destroying spawners in your area of influence (the pollution cloud) prevents biters from attacking, which counts.
by Kametec
Sun May 28, 2017 7:37 pm
Forum: General discussion
Topic: Fluid wagon vs Cargo wagon comparison: Transporting fluids
Replies: 39
Views: 23342

Re: Fluid wagon vs Cargo wagon comparison: Transporting fluids

If you look closely at the wagon, you'll see that it is slightly misaligned because of the curved rail. You need to add one more straight rail segment to the station.
by Kametec
Sun May 28, 2017 3:31 pm
Forum: General discussion
Topic: Blueprints! Why didnt you tell me this before?
Replies: 15
Views: 4897

Re: Blueprints! Why didnt you tell me this before?

Playing Dwarf Fortress is not the same anymore, now that I've seen blueprints in Factorio... :P
by Kametec
Sun May 28, 2017 3:22 pm
Forum: General discussion
Topic: All achievements get!
Replies: 9
Views: 3694

Re: All achievements get!

I perceive "Watch your step" more like a failure than an achievement. Therefore I actively try to avoid getting it as long as possible.
by Kametec
Sun May 28, 2017 1:44 am
Forum: General discussion
Topic: Fluid wagon vs Cargo wagon comparison: Transporting fluids
Replies: 39
Views: 23342

Re: Fluid wagon vs Cargo wagon comparison: Transporting fluids

If the coast is not straight enough, it can be straightened using landfill.
by Kametec
Fri May 26, 2017 1:06 pm
Forum: General discussion
Topic: Do You Feel Full Logistic Behind Yellow Pushes Lasers Early?
Replies: 28
Views: 9598

Re: Do You Feel Full Logistic Behind Yellow Pushes Lasers Early?

I've always tried to replace gun turrets by lasers asap. Disregarding the ammo supply and assuming comparable damage output, my reasons are: Bigger biters have physical, but not laser resistance and laser turrets have bigger range.
by Kametec
Wed May 24, 2017 8:44 pm
Forum: General discussion
Topic: Mixed mines
Replies: 7
Views: 3721

Re: Mixed mines

Place electric mines in a way that they cover most of the coal without reaching any of the uranium. Even if there is 1 piece of uranium and 10k coal, the uranium stucks the mine really soon. There is no way to forbid them from trying to mine it. Use burner miners for edges. Burners cannot mine urani...
by Kametec
Wed May 24, 2017 6:04 pm
Forum: General discussion
Topic: What programming language Factorio is written in?
Replies: 38
Views: 40826

Re: What programming language Factorio is written in?

I'd say it doesn't really matter which language you start with. In procedural programming, there are concepts and techniques which are independent on the language. Beginner programmers should get their heads around those and it doesn't really matter if they write { } or begin end.
by Kametec
Wed May 24, 2017 5:55 pm
Forum: General discussion
Topic: production science pack, harder to made than hi tech science
Replies: 11
Views: 4430

Re: production science pack, harder to made than hi tech science

It is true that there are less kinds of items in Production pack chain, items in Hitech share ingredients more often.
But the amount of required items in the process is much higher for Hitech packs. They are much more expensive and require more assembly time.
by Kametec
Wed May 24, 2017 5:06 pm
Forum: General discussion
Topic: Fluid wagon vs Cargo wagon comparison: Transporting fluids
Replies: 39
Views: 23342

Re: Fluid wagon vs Cargo wagon comparison: Transporting fluids

Actually, it was right next to a coast, but as I said earlier:
Kametec wrote:I like busy railroads
by Kametec
Wed May 24, 2017 5:01 pm
Forum: General discussion
Topic: solar power plant better than nuclear reactor
Replies: 20
Views: 13247

Re: solar power plant better than nuclear reactor

When it was just steam vs solar (now it is solar vs steam-165 vs steam-500), I always went for steam for one reason: Pollution. I like to build large polluting power plants providing for large polluting factories. I never use efficiency modules, I always put production where applicable and speed oth...
by Kametec
Wed May 24, 2017 4:39 pm
Forum: General discussion
Topic: what i must do with this wood ?
Replies: 10
Views: 4645

Re: what i must do with this wood ?

If you mine a chest its contents are dumped on the ground, no chestception. Actually, when you mine a chest, its contents are moved to your inventory and if it is full, you won't be able to mine the chest. I'd also recommend against using wood as fuel for vehicles, higher quality fuel now boosts ac...

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