Search found 6 matches

by Skybeach88
Tue Nov 14, 2023 11:52 am
Forum: Modding help
Topic: table not being populated
Replies: 1
Views: 317

table not being populated

Hi everyone, I have been working on a mod, as part of it I am trying to generate a table that contains only the entities that can be placed by a player and also be blueprinted, I have been running into issues of the game telling me that "minable" or "placeable_by" are not part of...
by Skybeach88
Thu Nov 09, 2023 4:32 pm
Forum: Modding help
Topic: Items crafted by an assembly machine
Replies: 1
Views: 334

Items crafted by an assembly machine

Hi, I am trying to get a script to run as soon as a machine finishes a craft, I was wondering what actually happens internally when an assembly machine crafts an item. what is the "player" in that case?
by Skybeach88
Sat Nov 04, 2023 3:33 am
Forum: Modding help
Topic: Changing a custom belt entity graphics
Replies: 0
Views: 248

Changing a custom belt entity graphics

Hi all. So I am learning to mod by creating a mod that adds sever intermediate products to build an ultra class belt. I have everything done and included custom icons for all the items (just recolored default icons I pulled from the factorio files) I am currently trying to get the re-colored belt fi...
by Skybeach88
Tue Oct 31, 2023 3:36 pm
Forum: Modding help
Topic: tutorial Mod not showing up in game
Replies: 3
Views: 396

Re: tutorial Mod not showing up in game

Thank you everyone for the input, I went through and double triple checked my file structure (even including the .zip) and it was correct, finally found the problem. My info.json file was ACTUALLY named info.json.txt and I didn't realize it because I had extensions hidden, fixed that and it works now.
by Skybeach88
Tue Oct 31, 2023 12:45 pm
Forum: Modding help
Topic: tutorial Mod not showing up in game
Replies: 3
Views: 396

tutorial Mod not showing up in game

Hi all, I am attempting to learn how to create mods for Factorio. I have followed the modding tutorial on the wiki. https://wiki.factorio.com/Tutorial:Modding_tutorial/Gangsir I have double and triple checked that I have all the files in all the right folders and subfolders in the %appdata%/.factori...
by Skybeach88
Mon May 29, 2017 1:21 pm
Forum: Ideas and Suggestions
Topic: Blueprints in constant combinators
Replies: 0
Views: 711

Blueprints in constant combinators

I was thinkig that it would be very useful if we could drop a blueprint into a constant combinator and have it put out the entities that are in the blueprint. So if a blueprint has 1 assember machine and 2 inserters then when youndrop the blueprint into the constant combinator it would output 1 asse...

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