Search found 5 matches
- Mon Jun 24, 2019 4:13 pm
- Forum: Duplicates
- Topic: items on belt dont move when looped
- Replies: 2
- Views: 803
Re: items on belt dont move when looped
Ah, tried looking for another post. Must not have been using the right words. Thanks for clarifying
- Mon Jun 24, 2019 4:07 pm
- Forum: Duplicates
- Topic: items on belt dont move when looped
- Replies: 2
- Views: 803
items on belt dont move when looped
I was messing around with circuit counters for items passed on a belt when i mistakenly dropped a stack of items into a chest unloading onto a belt that was looped on itself (full circle). When there were items filling the belt, the items stopped moving on that side of the belt. Even the counter st...
- Tue Jul 11, 2017 12:28 pm
- Forum: Pending
- Topic: Headless Server Crash [0.15.28] After High Uptime
- Replies: 8
- Views: 2916
Re: Headless Server Crash [0.15.28] After High Uptime
Thats what i thought was weird, having no error and it showing the USER doing something and the fact that there was no input from us to the server, but it shutdown.. it has only ever happened after it has been running for quite a few hours. When the server shuts down, the main save is 30+ hours behi...
- Tue Jul 11, 2017 10:57 am
- Forum: Pending
- Topic: Headless Server Crash [0.15.28] After High Uptime
- Replies: 8
- Views: 2916
Re: Headless Server Crash [0.15.28] After High Uptime
It's only me and one other that plays the server, we did not shutdown the server. We host it on a vps that we have full control over. If it was shutdown by the user shouldn't the server save? instead of the latest save being an autosave one.Loewchen wrote:This is not a crash, this is a shutdown by user.
- Tue Jul 11, 2017 6:45 am
- Forum: Pending
- Topic: Headless Server Crash [0.15.28] After High Uptime
- Replies: 8
- Views: 2916
Headless Server Crash [0.15.28] After High Uptime
We've experienced our headless server crash about 4 times now, each time we had to go back to our latest autosave. the server never gets shutdown (unless it crashes) we've got about 160 hours into it. It feels like after an extended period of time the server will crash. This is the last part of the ...