Search found 12 matches
- Thu May 15, 2025 11:43 pm
- Forum: Ideas and Suggestions
- Topic: UX Frustrations.
- Replies: 5
- Views: 379
Re: UX Frustrations.
Item 2: [Selecting planet for some request on a ship, SHOULD NOT need me to click okay afterwards. A 1 button action, should not be a 2 button action. Drives me nuts!]
Hard disagree. Anything that can potentially cause machinery to start taking action should require confirmation or have a ...
- Thu May 15, 2025 11:39 pm
- Forum: Ideas and Suggestions
- Topic: UX Frustrations.
- Replies: 5
- Views: 379
Re: UX Frustrations.
Item 1: [After right clicking biochamber and shift clicking: IT SHOULD ADD NUTRITION!! By far the biggest issue and I am sure it's a big percentage reason for why so many people absolutely HATES Gleba]
I don't understand this one. When you right-click and then shift-click, what exactly are ...
- Tue May 13, 2025 10:27 pm
- Forum: Ideas and Suggestions
- Topic: UX Frustrations.
- Replies: 5
- Views: 379
UX Frustrations.
I got a few things that I think would make the game much more enjoyable.
Item 1: [After right clicking biochamber and shift clicking: IT SHOULD ADD NUTRITION!! By far the biggest issue and I am sure it's a big percentage reason for why so many people absolutely HATES Gleba]
Item 2: [Selecting ...
Item 1: [After right clicking biochamber and shift clicking: IT SHOULD ADD NUTRITION!! By far the biggest issue and I am sure it's a big percentage reason for why so many people absolutely HATES Gleba]
Item 2: [Selecting ...
- Wed Dec 18, 2024 7:14 pm
- Forum: Minor issues
- Topic: Rain on Gleba doesn't extend to 21:9 aspect ratio
- Replies: 1
- Views: 391
Rain on Gleba doesn't extend to 21:9 aspect ratio
Tried searching and didn't find anyone else reporting it.
I've uploaded a video as well. Possibly making it a bit easier to see.
https://www.youtube.com/watch?v=NlcShcHc7rA
I've uploaded a video as well. Possibly making it a bit easier to see.
https://www.youtube.com/watch?v=NlcShcHc7rA
- Thu Oct 17, 2024 1:09 pm
- Forum: Mods
- Topic: [Mod 2.0] Power Armor MK3+
- Replies: 109
- Views: 76374
Re: [Mod 1.1] Power Armor MK3
Have you guys considered making it a jetpack of sorts?
- Tue Mar 26, 2019 12:47 pm
- Forum: Ideas and Suggestions
- Topic: Singleplayer/multiplayer.
- Replies: 7
- Views: 1679
Singleplayer/multiplayer.
I think my friends and I would play more together if we were able to join each others single player games.
Maybe even at different spots, so we wouldn't really be playing together, but able to play our own game but on the same map.
Best regards,
Maybe even at different spots, so we wouldn't really be playing together, but able to play our own game but on the same map.
Best regards,
- Sun Mar 03, 2019 3:38 pm
- Forum: Pending
- Topic: BUG: Personal Robots stop activating - Toggling doesn't help.
- Replies: 2
- Views: 1268
BUG: Personal Robots stop activating - Toggling doesn't help.
I got a bug where my personal robots stops working and the only way to solve it is by taking off my armor and then taking it on again.
- Thu Feb 28, 2019 11:50 am
- Forum: Duplicates
- Topic: fluid mixer being overzealous.
- Replies: 1
- Views: 837
- Sat Dec 29, 2018 3:26 am
- Forum: General discussion
- Topic: Start Menu: I'm feeling lucky?
- Replies: 9
- Views: 3576
Start Menu: I'm feeling lucky?
I get the feeling most of us play hours and hours in our map and load in most often the same map.
So why is it, that I have to say: Play -> Load Game -> Load.
It's within the design rule of 3 clicks to reach everywhere, but if what 90% of us are doing is it, then put it at the front
A: I'm ...
So why is it, that I have to say: Play -> Load Game -> Load.
It's within the design rule of 3 clicks to reach everywhere, but if what 90% of us are doing is it, then put it at the front
A: I'm ...
- Wed Sep 12, 2018 2:46 pm
- Forum: General discussion
- Topic: Question about Auto Trashing.
- Replies: 1
- Views: 1281
Question about Auto Trashing.
Can anyone explain why it only auto trashes half of the items I got set up to be trashed?
Best regards,
Best regards,
- Fri Aug 18, 2017 6:54 pm
- Forum: Gameplay Help
- Topic: Circuit for changing belts?
- Replies: 3
- Views: 1998
Re: Circuit for changing belts?
Thanks. 

- Fri Aug 18, 2017 3:38 pm
- Forum: Gameplay Help
- Topic: Circuit for changing belts?
- Replies: 3
- Views: 1998
Circuit for changing belts?
I was wondering if anyone know of a method to make robots change all your belts to blue belts?
Best regards,
Audacious
Best regards,
Audacious