+1 Very nice to have. We usually host two servers on the same IP. It would be nice to have "vanilla.domain.tld" and "modded.domain.tld" style addresses. Nobody like port numbers, because they are seemingly impossible to remember....
Also, thanks for a fantastic game!
Search found 8 matches
- Wed Mar 20, 2019 11:23 pm
- Forum: Implemented Suggestions
- Topic: Add SRV Record support
- Replies: 85
- Views: 63031
- Mon Dec 31, 2018 10:30 pm
- Forum: News
- Topic: Friday Facts #275 - 0.17 Science changes
- Replies: 480
- Views: 176659
Re: Friday Facts #275 - 0.17 Science changes
Dear developers. Everyone knows that science requires coffee. Maybe the science labs should need some coffee either piped in, or provided as an item in early game? No scientific progress has been made without coffee since the fire, because noone likes cold coffee, i'm quite certain....
- Mon Aug 06, 2018 7:17 pm
- Forum: Ideas and Suggestions
- Topic: Buttons for transfer all operations
- Replies: 3
- Views: 2247
Re: Buttons for transfer all operations
Valid reply. Thanks. Issue withdrawn then....
- Mon Aug 06, 2018 7:09 pm
- Forum: News
- Topic: Friday Facts #254 - No research queue for you
- Replies: 223
- Views: 92934
Re: Friday Facts #254 - No research queue for you
I'm fine with dropping the research queue. There is mods that implements it, so people can use one of those. With tighter mod integration and ability to fetch mods from the server, as well as enable/disable mods per savegame should improve the experience well enough I'd say. But maybe there is a bet...
- Wed Jul 11, 2018 7:59 pm
- Forum: This Forum
- Topic: Suggestion: Vote Up/Down/Troll etc on forum posts
- Replies: 15
- Views: 8816
Suggestion: Vote Up/Down/Troll etc on forum posts
Suggestion: Vote Up/Down/Troll/+1 etc on forum posts. Allow sorting by most up-voted forum posts. Hopefully, this could remove some of the "I want this too" messages, as well as allowing Friday Facts to be viewed by the most up-voted suggestions. I had to read through the whole thread abou...
- Wed Jul 11, 2018 7:16 pm
- Forum: Ideas and Suggestions
- Topic: Buttons for transfer all operations
- Replies: 3
- Views: 2247
Buttons for transfer all operations
Holding control while clicking an empty tile in the inventory moves everything to the other open inventory. This is a bit annoying when trying to all of some items over and you accidentally click once too many times in the square you just moved something from. My suggestion is: 1) Remove the control...
- Mon Jul 02, 2018 10:03 pm
- Forum: News
- Topic: Friday Facts #249 - Dead end exploration
- Replies: 206
- Views: 79888
Re: Friday Facts #249 - Dead end exploration
* I really like the quickbar-is-actions idea, and I think that will help modders create custom actions etc * I do like the 10x10 layout part and being able to select which rows are visible is nice. * I do not see the point with persistent quickbars though. This really depends too much on what tech ...
- Sat Jan 13, 2018 4:48 pm
- Forum: News
- Topic: Friday Facts #225 - Bots versus belts (part 2)
- Replies: 1016
- Views: 425335
Re: Friday Facts #225 - Bots versus belts (part 2)
My take on this problem: Don't worry too much about it. You have made a great game, and some aspects of it will always have stuff that you disagree with, but that you might have to leave in, because people have gotten used to it. That being said, there are ways to extend the game while providing new...