Search found 6 matches

by Octavio
Sat Mar 20, 2021 12:16 pm
Forum: Modding help
Topic: Modding mining drills to work without an ore patch
Replies: 5
Views: 2053

Re: Modding mining drills to work without an ore patch

drill.animation = table.deepcopy(data.raw['mining-drill']['burner-mining-drill'].animations)
Thanks a lot! That worked.
And I appreciate the advice. I'm quite new to modding.
by Octavio
Sat Mar 20, 2021 6:12 am
Forum: Modding help
Topic: Modding mining drills to work without an ore patch
Replies: 5
Views: 2053

Re: Modding mining drills to work without an ore patch

Use table.deepcopy like this: local drill = table.deepcopy(data.raw['mining-drill']['burner-mining-drill']) data.raw['mining-drill']['burner-mining-drill'] = nil drill.type = "assembling-machine" drill.crafting_speed = 1 drill.crafting_categories = {"mining"} data:extend({drill}...
by Octavio
Sat Mar 20, 2021 5:28 am
Forum: Modding help
Topic: Modding mining drills to work without an ore patch
Replies: 5
Views: 2053

Modding mining drills to work without an ore patch

Hi, I'm trying to mod the mining drills to work without an ore patch. I mostly succeeded. I changed its type to be an assembler and set the respective recipes. Everything works fine except that the drills are completely invisible. I imagine that they lost all the graphics and animation references. D...
by Octavio
Fri Mar 01, 2019 12:03 am
Forum: Duplicates
Topic: [0.17.1] Minor mod update interface bug
Replies: 2
Views: 1090

Re: [0.17.1] Minor mod update interface bug

I'm having the same issue in 0.17.3. Steps to replicate: 1) Select all mods to update and click the update button. 2) Move the mouse to one of the entries in the mod list (somewhere in the middle of the list). 3) Hold the mouse still until the current mod finishes updating and the list moves up. 4) ...
by Octavio
Sun Jan 07, 2018 6:43 am
Forum: News
Topic: Friday Facts #224 - Bots versus belts
Replies: 905
Views: 395652

Re: Friday Facts #224 - Bots versus belts

One of the best things about Factorio is how it allows players to have their own playing style. The flexibility in map generation and gameplay are a very strong point of Factorio. Please never take that away. Having said that, making logistic robots available a bit later than construction robots wou...
by Octavio
Tue Aug 29, 2017 11:25 pm
Forum: Resolved Problems and Bugs
Topic: [Dominik] [0.15.34] Craftable quantity doesn't get updated in sandbox
Replies: 2
Views: 3581

[Dominik] [0.15.34] Craftable quantity doesn't get updated in sandbox

Playing in sandbox mode, when I click an item in the crafting panel to manually craft something, the craftable quantities of each item in the crafting menu don't get updated until I close the crafting menu and open it again. It works fine when playing with a character, the quantities get updated as ...

Go to advanced search