Search found 7 matches

by FortressSideDK
Tue Nov 19, 2024 5:38 pm
Forum: Duplicates
Topic: [2.0.20] Crash on loading save - consistency check failed: iron-ore
Replies: 1
Views: 110

[2.0.20] Crash on loading save - consistency check failed: iron-ore

What happened I wanted to continue my playthrough after updating from [2.0.15] to [2.0.20] and crashed while loading the save The save file works normally in [2.0.15] Mods None aside from Space Age A quick look at the crash log makes it look like this is the issue: 184.941 Error IDWithQuality.cpp:2...
by FortressSideDK
Sat Nov 09, 2024 1:01 pm
Forum: Technical Help
Topic: [2.0.15] Crash on loading save
Replies: 1
Views: 119

Re: [2.0.15] Crash on loading save

I managed to fix this by downgrading to 2.0.14. Then used a remote control tank to do the following: 1. Remove all big mining drills making quality iron ore (still broken in 2.0.15) 2. Blew up/destroyed all chests at the quality iron ore pickup train station 3. Blew up/destroyed all chests at the qu...
by FortressSideDK
Fri Nov 08, 2024 10:48 pm
Forum: Technical Help
Topic: [2.0.15] Crash on loading save
Replies: 1
Views: 119

[2.0.15] Crash on loading save

What did I do last: I had setup a small copper production on Gleba and built an Agricultural tower for collecting jellynut. I saved the game during version [2.0.14] and came back to continue in [2.0.15], specifically build 80108. What hapened: The game crashed during loading the save, during the &q...
by FortressSideDK
Sat Oct 27, 2018 11:23 pm
Forum: News
Topic: Friday Facts #266 - Cleanup of mechanics
Replies: 583
Views: 239590

Re: Friday Facts #266 - Cleanup of mechanics

I think that removing pickaxes is a good decision, usually i end up making 20 steel pickaxes and then not caring about them. Later in the game while working on something i suddenly run out of pickaxes and have to take my mind off whatever i was doing in order to go get more pickaxes. I feel like hav...
by FortressSideDK
Sat May 26, 2018 10:17 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.16.45] Priority splitter creating gaps
Replies: 7
Views: 3526

Re: [0.16.45] Priority splitter creating gaps

I continued to play on the world since i posted the report, and i can no longer replicate the bug, do you still want me to upload the save file?
I also checked the belts and all the belts around the splitter are the fast transport belts (red).
by FortressSideDK
Fri May 25, 2018 8:31 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.16.45] Priority splitter creating gaps
Replies: 7
Views: 3526

[kovarex] [0.16.45] Priority splitter creating gaps

When using priority mode on a splitter it creates gaps in the output.
Notice the buttom row of the top belt, that have gaps when using priority, even when both input belts are full on the buttom row.

https://youtu.be/xq46v_ckBhU
by FortressSideDK
Thu Dec 14, 2017 10:17 am
Forum: Duplicates
Topic: [16.1] Sprites missing after locking computer
Replies: 1
Views: 780

[16.1] Sprites missing after locking computer

So i was playing in version 0.16.1 with no mods. I had locked my computer while going away for a few moments. Restarting the game fixes it, and when i tried to recreate the error by locking and unlocking my computer it got partially recreated, this time only some of the textures for the player is mi...

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