When I try to load blueprint I receive msg:
Unknown key:"msg-blueprint-notloaded"
__Foreman__/control.lua:735: Name field is supposed to be string
Foreman_0.0.4 (Choumiko version)
Factorio 0.11.15
Unzip your mod and check the file Foreman_0.0.4/locale/en/en.cfg
what do you get on the line ...
Search found 6 matches
- Thu Feb 05, 2015 4:50 pm
- Forum: Mods
- Topic: [Mod 0.11.x] Foreman - Blueprint Manager
- Replies: 71
- Views: 98729
- Thu Feb 05, 2015 9:41 am
- Forum: Modding help
- Topic: about modding : new tutorials
- Replies: 7
- Views: 4967
Re: about modding : new tutorials
Thx for the review, it's corrected.
I'll see for placing it in the wiki.
I'll see for placing it in the wiki.
- Wed Feb 04, 2015 10:40 pm
- Forum: Modding help
- Topic: about modding : new tutorials
- Replies: 7
- Views: 4967
Re: about modding : new tutorials
You're welcome 
thx for your support !

thx for your support !
- Wed Feb 04, 2015 6:51 pm
- Forum: Modding help
- Topic: about modding : new tutorials
- Replies: 7
- Views: 4967
Re: about modding : new tutorials
A little about GUI.
main anchors, create and destroy a button
followed by
callbacks (actions triggered by buttons)
You can anchor gui elements to 3 places
top:
top_anchor.jpeg
left:
left_anchor.jpeg
center:
center_anchor.jpeg
and alltogether:
all_3_anchors.jpeg
I used 2 buttons each ...
main anchors, create and destroy a button
followed by
callbacks (actions triggered by buttons)
You can anchor gui elements to 3 places
top:
top_anchor.jpeg
left:
left_anchor.jpeg
center:
center_anchor.jpeg
and alltogether:
all_3_anchors.jpeg
I used 2 buttons each ...
- Wed Feb 04, 2015 4:21 pm
- Forum: Modding help
- Topic: about modding : new tutorials
- Replies: 7
- Views: 4967
about modding : new tutorials
Hi guys.
I play factorio since some months already, (I never finished a game though !).
I started to want to know more about modding, but like a lot of people saw,
there not much useful information about it.
We have:
- the overview: https://forums.factorio.com/wiki/index.php?title=Modding_overview ...
I play factorio since some months already, (I never finished a game though !).
I started to want to know more about modding, but like a lot of people saw,
there not much useful information about it.
We have:
- the overview: https://forums.factorio.com/wiki/index.php?title=Modding_overview ...
- Sun Feb 01, 2015 1:24 pm
- Forum: Mods
- Topic: [Mod 0.11.x] Foreman - Blueprint Manager
- Replies: 71
- Views: 98729
Re: [Mod 0.11.x] Foreman - Blueprint Manager
Hi.
Nice mod, really useful with a blueprint at the start of the game :)
I keep getting an error when I want to load a blueprint ("l" button), saying that 'name' field should be a string, in control.lua, setBlueprintData.
the code was
for i,d in ipairs(blueprintData.icons) do
if i < 4 then ...
Nice mod, really useful with a blueprint at the start of the game :)
I keep getting an error when I want to load a blueprint ("l" button), saying that 'name' field should be a string, in control.lua, setBlueprintData.
the code was
for i,d in ipairs(blueprintData.icons) do
if i < 4 then ...