During planning in creative mod I found a strange bug/behavior with side loading. I could recreate it without any mods.
When side loading into another belt that has gaps, sometimes it will prioritize the items that are coming from the side instead of what is already on the belt.
In the screenshot ...
Search found 5 matches
- Tue Sep 16, 2025 3:08 pm
- Forum: Duplicates
- Topic: [2.0.66] Belt Side loading is buggy
- Replies: 1
- Views: 182
- Tue Mar 11, 2025 3:06 pm
- Forum: Not a bug
- Topic: [2.0.39] Read Train content influences the station itself
- Replies: 1
- Views: 257
[2.0.39] Read Train content influences the station itself
When reading the train contents (example train has 100 plastic) it directly influences the trains station itself if you set the train limit to plastic.
So Instead of train limit 1, I get train limit of 101 (1 from combinator + 100 train content).
03-11-2025, 15-51-03.png
I would be expected that ...
So Instead of train limit 1, I get train limit of 101 (1 from combinator + 100 train content).
03-11-2025, 15-51-03.png
I would be expected that ...
- Fri Jul 12, 2024 11:24 am
- Forum: News
- Topic: Friday Facts #419 - Display Panel & Inserter pickup fixes
- Replies: 119
- Views: 44609
Re: Friday Facts #419 - Display Panel & Inserter pickup fixes
A few days ago I tough about such a display and that I need it. *_*
It would be great if the display could have a placeholder like {value} or whatever to print the numeric value into the text. Or a different mode so that we could display numeric values easier without building a 7-segment display ...
It would be great if the display could have a placeholder like {value} or whatever to print the numeric value into the text. Or a different mode so that we could display numeric values easier without building a 7-segment display ...
- Sun Aug 11, 2019 12:45 am
- Forum: Resolved Problems and Bugs
- Topic: [wheybags] [0.17.64] Unable to load scenario save from 0.17.63-1
- Replies: 1
- Views: 1232
[wheybags] [0.17.64] Unable to load scenario save from 0.17.63-1
Hello,
After loading the an autosave from the previous factorio version the scenario throws following error:
Error while running event level::on_configuration_changed
__base__/lualib/quest_gui.lua:236: attempt to index local 'hints_list' (a nil value)
stack traceback:
__base__/lualib/quest_gui ...
After loading the an autosave from the previous factorio version the scenario throws following error:
Error while running event level::on_configuration_changed
__base__/lualib/quest_gui.lua:236: attempt to index local 'hints_list' (a nil value)
stack traceback:
__base__/lualib/quest_gui ...
- Fri Oct 13, 2017 8:04 pm
- Forum: News
- Topic: Friday Facts #212 - The GUI update (Part 1)
- Replies: 151
- Views: 85256
Re: Friday Facts #212 - The GUI update (Part 1)
Pretty nice. But I wish a feature for the train network to create groups for trains that share together the schedule and the color. Also if you can create color groups and save them instead to pick/copy it from a different train.