Search found 7 matches

by Fevix
Tue Nov 19, 2024 6:44 pm
Forum: Releases
Topic: Version 2.0.20
Replies: 39
Views: 8460

Re: Version 2.0.20

Please change the icons back. They look ugly and I can't revert my save file to an older version. I'm doing an acheivement run without mods otherwise I'd install a cosmetic mod. 11-20-2024, 01-49-33.png Can you be more specific? I was actually recently approving these, and I find it to be an improv...
by Fevix
Mon Nov 18, 2024 5:51 am
Forum: Resolved Problems and Bugs
Topic: [Genhis][2.0.14] SA: Mech Armor flight visually "clips" Rocket in silo
Replies: 4
Views: 817

Re: [Genhis][2.0.14] SA: Mech Armor flight visually "clips" Rocket in silo

I see that you say it's fixed, but I'm in 2.0.15 and have the second screenshot's issue (Though in this case it's just the glow from a rocket launch 'above' the affected rocket, not the fire)
stuff
by Fevix
Sun Nov 03, 2024 4:02 pm
Forum: Not a bug
Topic: [2.0.13] Space Science not unlocking
Replies: 2
Views: 285

Re: [2.0.13] Space Science not unlocking

After some testing: Yes, it was a mod. Specifically, Creative Mode's "Instant Blueprint" option. I'll be forwarding this to CM's developer.
by Fevix
Sun Nov 03, 2024 4:53 am
Forum: Not a bug
Topic: [2.0.13] Space Science not unlocking
Replies: 2
Views: 285

[2.0.13] Space Science not unlocking

I recently had an issue where even after building an Asteroid Collector, and deconstructing it to rebuild it several times, the Space Science research never unlocked even when the prerequisite was met.

Log File
Save file
by Fevix
Thu Nov 09, 2023 6:41 pm
Forum: Ideas and Suggestions
Topic: Construction Robots should turn around when upgrade causes mismatch
Replies: 0
Views: 384

Construction Robots should turn around when upgrade causes mismatch

I recently started to upgrade my base to red belts, but all of my blueprints still have yellow belts in them. No problem, I think, I'll just mark them for upgrades. I do so, and the yellow ghosts turn red. Mission complete, or so I think. A few minutes later (slow bots and I'm at the edge of the ran...
by Fevix
Thu Nov 02, 2023 6:25 am
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 50389

Re: Friday Facts #382 - Logistic groups

I would like these logistic groups to be extended to train schedules as well. Once you have a large enough train network, naturally you'll have your fleet of iron trains, and maybe you do something that requires you to change the iron fleet's scheduling.
by Fevix
Sat Sep 30, 2023 4:09 am
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 342
Views: 105723

Re: Friday Facts #378 - Trains on another level

I will say, looking at the pictures, it's a bit difficult to properly parse where the train lines actually are. The ramps, when viewed from the side, look like a curve. If you have a four-lane 'highway' of rails, with say the outer two lanes elevated when it's laid out horizontally it won't look eve...

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