Search found 4 matches
- Tue Jan 02, 2018 9:49 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
- Replies: 5
- Views: 1466
Re: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
while it seems i'm the only one with this problem, and i'm definitely happy with my solution, someone still might wanna look into that decement error
maybe there's a "fix when there is time" section 
- Tue Jan 02, 2018 12:54 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
- Replies: 5
- Views: 1466
Re: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
hi,
i don't know why i haven't thought of it sooner, but quickly saving to a new save and loading that one fixed it.
best,
chris
i don't know why i haven't thought of it sooner, but quickly saving to a new save and loading that one fixed it.
best,
chris
- Sat Dec 30, 2017 9:40 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
- Replies: 5
- Views: 1466
Re: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
hi,
while i love creating a new base, i'd kinda like my old one back
sorry, still happening in [0.16.11] ...
new log attached, same save.
cheers
chris
while i love creating a new base, i'd kinda like my old one back
sorry, still happening in [0.16.11] ...
new log attached, same save.
cheers
chris
- Sun Dec 17, 2017 8:49 am
- Forum: Resolved Problems and Bugs
- Topic: [0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
- Replies: 5
- Views: 1466
[0.16.4] Crash after loading .15 map (ElectricSubNetwork::decrementLampCounts)
Hi,
about 10 seconds after loading my .15 map the game crashes because of a Lamp
Save and log attached.
cheers,
chris
about 10 seconds after loading my .15 map the game crashes because of a Lamp
Save and log attached.
cheers,
chris