Search found 5 matches

by QWERTY128BITS
Sat Jun 13, 2020 2:01 pm
Forum: News
Topic: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing
Replies: 199
Views: 73905

Re: Friday Facts #351 - Beacon re-redesign & Simplified fluid mixing

Suggestion: New technology: fluid separator... Maybe some fluid lost on process...
Leave the player decide if he wants or not.
Mix the fluid could let to a another tech or benefits.
Automated everything...
Player choice
by QWERTY128BITS
Fri Dec 20, 2019 11:18 pm
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 359408

Re: [MOD 0.17] Industrial Revolution

I try to find this: Why cant I plant the sapling and help to grow a forest? There are a way to do? They need to go into a greenhouse, and you need like 20 or so to start the first grow cycle. Just 10. I dont want more wood. I want help with pollution. And maybe avoid bitter walk easy to my base...
by QWERTY128BITS
Fri Dec 20, 2019 1:48 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 359408

Re: [MOD 0.17] Industrial Revolution

I try to find this: Why cant I plant the sapling and help to grow a forest? There are a way to do?
by QWERTY128BITS
Sun May 19, 2019 11:04 am
Forum: Frequently Suggested / Link Collections
Topic: Water as limited ressource
Replies: 32
Views: 32032

Re: Water as limited ressource

I use this mod and it work very well with all that ideas: https://mods.factorio.com/mod/WaterAsAResource - There is no rain, but the water can "regenerate"; - Drained lakes can bu reused as oil/water tanks; - Drain lakes is a good way to clean spaces; - The game fells much better/realistic...
by QWERTY128BITS
Mon Dec 18, 2017 11:34 am
Forum: Duplicates
Topic: GAME CRASH
Replies: 1
Views: 794

GAME CRASH

The game crash when I try to change the big eletric tower to a eletric station.

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