Search found 6 matches
- Fri Mar 08, 2019 9:24 pm
- Forum: Mods
- Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
- Replies: 502
- Views: 344392
- Thu Mar 07, 2019 4:27 pm
- Forum: Mods
- Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
- Replies: 502
- Views: 344392
Re: [MOD 0.16] Orbital Ion Cannon 1.6.3
it would be nice to have this updated to 0.17. i tried it, its not just changed version number
- Fri Dec 29, 2017 11:03 am
- Forum: Mods
- Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
- Replies: 502
- Views: 344392
Re: [MOD 0.15] Orbital Ion Cannon 1.5.3
thanks to sunnova for the help, it works fine. if someone wants to checkout the changes, i have forked the github repo and included them. https://github.com/wurststulle/Orbital-Ion-Cannon
lets hope there will be an official update soon, as i dont know if its long term stable.
lets hope there will be an official update soon, as i dont know if its long term stable.
- Thu Dec 28, 2017 8:28 pm
- Forum: Mods
- Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
- Replies: 502
- Views: 344392
Re: [MOD 0.15] Orbital Ion Cannon 1.5.3
thanks for your help! seems to work partly. when i click on the icon at the top of the screen, the games craches: Error while running event Orbital Ion Cannon::on_gui_click (ID 1) Key "column_count" not found in property tree at ROOT stack traceback: __Orbital Ion Cannon__/control.lua:139:...
- Thu Dec 28, 2017 5:19 pm
- Forum: Mods
- Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
- Replies: 502
- Views: 344392
Re: [MOD 0.15] Orbital Ion Cannon 1.5.3
thanks, maybe you can open a pullrequest on github? i tried to remove the remote.call line but its not fixing the problem for me. i am stuck with th error "error while loading prototype "crosshairs": key radius not found". unfortunately i have no experience writing lua code or fa...
- Thu Dec 28, 2017 3:31 pm
- Forum: Mods
- Topic: [MOD 0.18] Orbital Ion Cannon 1.8.2
- Replies: 502
- Views: 344392
Re: [MOD 0.15] Orbital Ion Cannon 1.5.3
@Sunnova is your version working in general? do you mind uploading it?