Search found 196 matches

by jamiechi1
Sat Jul 11, 2020 12:45 am
Forum: Technical Help
Topic: Adding picture to Scenario for preview
Replies: 2
Views: 619

Adding picture to Scenario for preview

How do I add a picture I created to a Scenario I made so it will show up as a preview.
By default all Scenarios I made don't have previews.
by jamiechi1
Fri Jul 10, 2020 11:43 pm
Forum: Off topic
Topic: How old are the players of Factorio
Replies: 62
Views: 65496

Re: How old are the players of Factorio

I was born the year Sputnik was launched. My first experience with a computer was learning Basic on a PDP11. Entered code on an ASR-33 Teletype and printed my code on a paper tape that was then wrapped in a rubberband and turned in to the teacher. I was a freshman in college at the time (1976). I th...
by jamiechi1
Fri Jul 10, 2020 11:04 pm
Forum: Mods
Topic: [MOD 0.11.X] MapConverter - edit maps as images
Replies: 17
Views: 23656

Re: [MOD 0.11.X] MapConverter - edit maps as images

It would be very useful if someone could resurrect this mod.
by jamiechi1
Fri Jul 10, 2020 10:53 pm
Forum: General discussion
Topic: does game have potential to teach me principles of elecrical engineering?
Replies: 9
Views: 3788

Re: does game have potential to teach me principles of elecrical engineering?

If you really want to learn more about Electrical Engineering, get a Spice type simulator program and play with it. And maybe write your own Spice simulator. LTSpice is a good one. Go to Xilinx website and play with their tools. Get a microprocessor such as the Arduino and learn how to program it. G...
by jamiechi1
Fri Jul 10, 2020 10:28 pm
Forum: General discussion
Topic: What happens after 1.0 release?
Replies: 34
Views: 14244

Re: What happens after 1.0 release?

Maybe someday there will be a 2.0 version in 3d. Which will be much better than the other Game which will not be named.
Or maybe something completely different.
by jamiechi1
Fri Jul 10, 2020 10:15 pm
Forum: General discussion
Topic: New Stile Tool Belt
Replies: 4
Views: 1440

Re: New Stile Tool Belt

The New Style of Tool Belt is the best thing since baked bread.
by jamiechi1
Fri Jul 10, 2020 9:59 pm
Forum: General discussion
Topic: Factorio Paper Cuts
Replies: 29
Views: 9717

Re: Factorio Paper Cuts

My big issue is with the GUI's not remembering anything. For example: I want to change a key mapping for a mod. I minimize the sections to only show the mod keybindings, change something, and the next time I try to change something the sections are all expanded again. Also, when trying to make a key...
by jamiechi1
Fri Jul 10, 2020 9:43 pm
Forum: General discussion
Topic: Bot sounds are creepin me out !
Replies: 3
Views: 1606

Re: Bot sounds are creepin me out !

I thought they reminded me more of R2D2.
by jamiechi1
Thu Jun 25, 2020 7:04 pm
Forum: General discussion
Topic: Why launch a rocket without a satellite?
Replies: 10
Views: 4378

Re: Why launch a rocket without a satellite?

I think the achievment should require exactly 42 fish.
:D
by jamiechi1
Wed May 27, 2020 2:47 am
Forum: Releases
Topic: Version 0.18.27
Replies: 65
Views: 32456

Re: Version 0.18.27

Sound of placing belts is now quieter than before, don't know if that's intentional or not, anyway great update, love the new icons (maybe electric mining drill need some rework) I agree. I can't hear the belt placement at all without turning the volume up, which makes everything else too loud. Als...
by jamiechi1
Thu Mar 26, 2020 4:49 am
Forum: General discussion
Topic: Prioritize personal roboport construction bots?
Replies: 14
Views: 4733

Re: Prioritize personal roboport construction bots?

I normally don't have construction robots in the network in the main base where I am constructing things. If I use construction bots on the base at all, they are kept on a separate network near the walls away from the center of the main base. Use belts to move things from one network to another as n...
by jamiechi1
Thu Mar 26, 2020 4:42 am
Forum: General discussion
Topic: New Character GUI (eye strain)
Replies: 43
Views: 12424

Re: New Character GUI (eye strain)

My problem is with the tabs. The active tab should be lighter color. The inactive tabs should be darker. This is how most standard programs in windows work.
by jamiechi1
Wed Mar 25, 2020 4:46 am
Forum: Mod portal Discussion
Topic: Mod portal down?
Replies: 5
Views: 2191

Re: Mod portal down?

It's down for me.
by jamiechi1
Mon Mar 23, 2020 6:35 am
Forum: Questions, reviews and ratings
Topic: automatic pumpjack placement
Replies: 8
Views: 3734

Re: automatic pumpjack placement

Here is a link to a version of the Oil Patches Organizer updated to ver 0.17.
See my post in Discussions of that mod. It appears the original author of the mod is unavailable.
https://mods.factorio.com/mod/Oil_Patch ... nizer-0_17
(Basically just edit the json file from 0.17 to 0.18.)
by jamiechi1
Fri Mar 20, 2020 10:37 pm
Forum: News
Topic: Friday Facts #337 - Statistics GUI and Mod Debugger
Replies: 74
Views: 30113

Re: Friday Facts #337 - Statistics GUI and Mod Debugger

Overall, the Gui looks nice. But the active tabs should be lighter color and the inactive tabs should be darker. For most of us who have been using Windows for years the way you color the active tabs is confusing. Also, the menus need to remember the last settings. For instance when going to the Key...
by jamiechi1
Tue Mar 10, 2020 8:25 pm
Forum: Mods
Topic: [MOD 0.15] AAI Industry
Replies: 166
Views: 112503

Re: [MOD 0.15] AAI Industry

Yes I was using the latest. version 0.4.4 In technology-update.lua, by commenting the following code (after line 27) I was able to get it to work. util.tech_lock_recipes("basic-logistics", { "transport-belt" } ) I looked at the rest of the code and couldn't find where it was re-e...
by jamiechi1
Fri Mar 06, 2020 1:53 am
Forum: Mods
Topic: [MOD 0.15] AAI Industry
Replies: 166
Views: 112503

Re: [MOD 0.15] AAI Industry

Without any other mods, AAI Industry disables the Yellow belt with no way to research it.
by jamiechi1
Fri Jan 24, 2020 10:17 pm
Forum: This Forum
Topic: Not receiving email notifications
Replies: 0
Views: 1176

Not receiving email notifications

I have verified that my email is correct. I have verified that the post I am interested in is on my watch list. I have verified that everything is checked on the notification settings dialog. I check my email online to verify that emails from this forum are Not marked as spam. I don't recall ever re...
by jamiechi1
Fri Jan 24, 2020 9:55 pm
Forum: Ideas and Suggestions
Topic: [0.17.79]Changing key binding for Build Ghost
Replies: 3
Views: 807

Re: [0.17.79]Changing key binding for Build Ghost

As an example. If I changed the key binding to alt-left mouse button to build a ghost. Then I can not use the shift-left mouse button to place a blueprint on trees and rocks to force placement and remove the trees and rocks. Your single key binding for placing ghosts performs what I see as two diffe...
by jamiechi1
Fri Jan 24, 2020 9:45 pm
Forum: Ideas and Suggestions
Topic: Orthogonal mouse restriction key(s)
Replies: 4
Views: 1211

Re: Orthogonal mouse restriction key(s)

The problem is when you are moving the player close to an object and when the player bumps the object the player automatically moves one way or the other and messes up your nice straight line of belts. An option to disable this would be very helpful. Either stop movement or automatically let the pla...

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