Search found 8 matches

by SnelleSjonnie
Sun Aug 21, 2022 7:02 am
Forum: Resolved Problems and Bugs
Topic: [Donion] [1.1.62] update broke audio on linux
Replies: 22
Views: 7301

Re: [Donion] [1.1.62] update broke audio on linux

Tried version 1.1.67, issue remains.
The workaround works fine: put the following line in config.ini.

Code: Select all

audio-backend=allegro

This solves both my issues (no sound + hanging menu quit).
by SnelleSjonnie
Sat Aug 06, 2022 12:29 pm
Forum: Resolved Problems and Bugs
Topic: [Donion] [1.1.62] update broke audio on linux
Replies: 22
Views: 7301

Re: [Donion] [1.1.62] update broke audio on linux

Similar problem, on linux, updated today from 1.1.61 to 1.1.65.
Nothing suspicious in log file, no popup, just no sound and hanging on exit.

(Am I glad I can do `git revert` :D . )
by SnelleSjonnie
Sat Aug 06, 2022 12:09 pm
Forum: Duplicates
Topic: game hangs when exiting or restarting since 1.1.63
Replies: 6
Views: 1820

[1.1.65] Menu quit does not work

I play on Linux, with SpaceExploration mod. Just updated to latest experimental today. When pressing quit, a line is written to the log file, but then the application just hangs. Tail of the log file, before I had to 'force quit': 48.262 Script @__resourceMarker__/control.lua:42: The english.lua tab...
by SnelleSjonnie
Sun Sep 19, 2021 2:01 pm
Forum: Mods
Topic: Industrial Revolution 2 discussion
Replies: 124
Views: 55714

Re: Industrial Revolution 2 discussion

I like the diamond-based miners, but they are not big enough to my taste. I also enjoy the nostalgia feeling of TA_miners mod and of course how overpowered these miners are. Ideal for direct insertion into trains, or to finish depleting an ore patch. Currently both those mods are incompatible so I a...
by SnelleSjonnie
Tue Jan 07, 2020 11:49 am
Forum: Mods
Topic: [MOD 0.17] Industrial Revolution
Replies: 988
Views: 407558

Re: [MOD 0.17] Industrial Revolution

What an awesome and beautiful mod this is! (I just got titanium production going. Watching those huge furnaces light up was cool.) One little bug (robotower energy drain) sent me to this forum topic, only to find it was already solved. Truly on par with the high factorio development standards. But t...
by SnelleSjonnie
Mon Jan 22, 2018 9:08 pm
Forum: Duplicates
Topic: [0.16.17] Failed to load window icon! factorio-icon.png
Replies: 9
Views: 3520

Re: [0.16.17] Failed to load window icon! factorio-icon.png

quyxkh wrote:Yay for `git reset --hard`!
Brilliant idea, thanks. Will revert to 0.16.16 and start using git.
by SnelleSjonnie
Mon Jan 22, 2018 8:57 pm
Forum: Duplicates
Topic: [0.16.17] Failed to load window icon! factorio-icon.png
Replies: 9
Views: 3520

Re: [0.16.17] Failed to load window icon! factorio-icon.png

Indeed :).

And this one is going to be nasty because it seems to trigger before the auto updater... so we will have to reinstall?
Well, it is called experimental for a reason.
by SnelleSjonnie
Mon Jan 22, 2018 8:47 pm
Forum: Duplicates
Topic: [0.16.17] Failed to load window icon! factorio-icon.png
Replies: 9
Views: 3520

[0.16.17] Failed to load window icon! factorio-icon.png

Bug occurs since the 0.16.17 update. OS: Ubuntu. Fragment of log: 0.654 Initialised OpenGL:[0] NVE7; driver: 3.0 Mesa 17.2.4 0.654 GL_NVX_gpu_memory_info not supported, VRAM detection won't work properly libpng warning: Application built with libpng-1.2.50 but running with 1.6.30 0.654 png_ptr == NU...

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