Search found 7 matches

by Red
Tue Apr 10, 2018 2:47 pm
Forum: Ideas and Suggestions
Topic: Campaign map import
Replies: 2
Views: 1017

Re: Campaign map import

Totally valid point.

Perhaps I should see this in another way, and just think of what I would be seeing as a Uber campaign, without the need "campaign steps", so some triggers would allow you to reach further map areas, and this is probably already doable in Lua.
by Red
Wed Apr 04, 2018 3:01 pm
Forum: Ideas and Suggestions
Topic: Campaign map import
Replies: 2
Views: 1017

Campaign map import

It would be nice that "Campaign maps" would be able to import information from the "last campaign save". Reason being that right now, the campaign gives you a goal to reach for the next step, you reach the win conditions and when you start the next step (for example, fill the car...
by Red
Wed Apr 04, 2018 2:15 pm
Forum: Balancing
Topic: Electric pumps shouldn't pollute
Replies: 21
Views: 5590

Re: Electric pumps shouldn't pollute

I'd rather it be able to support green modules...
by Red
Tue Apr 03, 2018 1:41 pm
Forum: Frequently Suggested / Link Collections
Topic: Support for Color Blinds / Better Visibility ...
Replies: 16
Views: 13373

Re: Support for Color Blinds / Better Visibility ...

Just found this post and wanted to add my personal issues: I have a real hard time to differentiate the colours of: Active provider chest / Requester chest Storage chest / Buffer chest A simple solution (which I think would be really cool) would be to have specific "top" for each of these ...
by Red
Wed Mar 28, 2018 8:00 pm
Forum: Ideas and Suggestions
Topic: Diesel. Liquid fuel instead of solid fuel
Replies: 50
Views: 15339

Re: Omni-liquid Fuel Burning for Vehicles

Just wanted to refloat this item because I agree with the original thread started (specially with the added comments about different levels of efficiency). I was going to post a suggestion, but thankfully found this thread first ;)
by Red
Wed Mar 28, 2018 5:14 pm
Forum: Ideas and Suggestions
Topic: Add a logistic filter preview when no items
Replies: 0
Views: 536

Add a logistic filter preview when no items

TL;DR When in Show info mode, it would be nice to see the logistic filter preview when there are still no items in the container. What ? Simply see the first 4 items in the Logistic filter section as you currently see items in the container, only with a different background instead of black (I was ...
by Red
Wed Mar 28, 2018 4:58 pm
Forum: Balancing
Topic: Change Rocket fuel to have it's own research step
Replies: 5
Views: 2898

Change Rocket fuel to have it's own research step

In light of the upcoming 1.17 with a "Final balancing" update mention, I propose that the Rocket fuel item be in the research tree as a lone item, prior to the Rocket silo. Here are some justifications: The Rocket fuel item is rather end game and giving the player access earlier will entic...

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