Search found 3 matches
- Sat Apr 14, 2018 7:09 am
- Forum: Mods
- Topic: [MOD 1.1] Loader Redux
- Replies: 132
- Views: 85289
Re: [MOD 0.16] Loader Redux 1.2.5
Hi, I was pondering over the deconstruction planner today and noticed it had a blacklisting feature, I was wondering if this would be possible for your loaders? it would surely simplify most of my machines!
- Wed Apr 11, 2018 10:17 am
- Forum: Angels Mods
- Topic: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
- Replies: 133
- Views: 89740
Re: [MOD 0.16.x] MadClown01's Extended AngelBob Minerals
MadClown01 wrote:Thanks for the detailed report, will fix for next version.Jackalope_Gaming wrote:...
Any ETA on this fix mate?
- Fri Feb 23, 2018 8:27 am
- Forum: Mods
- Topic: [MOD 0.16] Bulk Rail Loaders
- Replies: 265
- Views: 116884
Re: [MOD 0.16] Bulk Rail Loaders
Hey, a mate and I have been experiencing a bug in which the bulk loaders won't switch ore types.
It seem to have it narrowed down to having two types of ore in its inventory on loading the save. It doesn't seem to recognize two types only one.
It seem to have it narrowed down to having two types of ore in its inventory on loading the save. It doesn't seem to recognize two types only one.