Search found 299 matches

by bigyihsuan
Fri Jul 31, 2015 9:30 pm
Forum: Mods
Topic: [MOD 0.12.x, 0.13.x] Side Inserters
Replies: 130
Views: 106677

Re: Bug found

First of all. Great mod with a great Idea. Loving it so far... However I've come across an issue, thankfully its not game crashing but it needs addressing. A lot of the time, the side inserters start to make either make the sound of the Logistic bots flying about OR a horrible ear piercing cracklin...
by bigyihsuan
Thu Jul 30, 2015 9:00 pm
Forum: Mods
Topic: [MOD 0.12.x] Large, filterable chests
Replies: 32
Views: 49583

Re: [0.12.x] Large, filterable chests

I've been trying to open the prototype files with Notepad+, but it seems to be set to read-only.

The only way to edit the files, I've found, is to open it in Notepad, save as a .TXT, then rename the file extension from TXT to LUA. Once I've done that, I can open it in Notepad++.
by bigyihsuan
Wed Jul 29, 2015 2:30 am
Forum: General discussion
Topic: 12.1 Splitters
Replies: 15
Views: 14926

Re: 12.1 Splitters

I remember in 0.11 that a fully-compressed belt into a splitter would always split the the belt's sides first, then when the side fills up, it'll only then fill up the other side.
by bigyihsuan
Wed Jul 29, 2015 12:41 am
Forum: General discussion
Topic: What do you call the updates?
Replies: 5
Views: 7149

What do you call the updates?

The updates are a relatively bland 0.XX as the update name. So, what do you think that the names of the updates should be? For me, after looking at change logs: 0.6: Module Madness 0.7: The Pollutioning 0.8: Robotic Automation 0.9: Oil Update 0.10: The Miscellaneous Update 0.11: The Multiplayer Upda...
by bigyihsuan
Sun Jul 26, 2015 3:59 pm
Forum: General discussion
Topic: rocket defence ( silo )
Replies: 10
Views: 11794

Re: rocket defence ( silo )

The space platform isn't in the game yet. It's going to be implemented in some future update, possibly 0.13.
by bigyihsuan
Sun Jul 26, 2015 2:17 am
Forum: General discussion
Topic: What are your Factorio quirks?
Replies: 35
Views: 24195

Re: What are your Factorio quirks?

Always 15 boilers to 10 steam engines. I go solar if I give up on using steam power. I don't get rid of old stuff, like the first belt factory or the electric circuit build. Things with burner miners I will get rid of. I use steel furnaces whenever possible, then use electric furnaces elsewhere to s...
by bigyihsuan
Wed Jul 22, 2015 4:46 am
Forum: Videos
Topic: Orders Up! Place your orders!
Replies: 71
Views: 27367

Re: Orders Up! Place your orders!

Dear Bigyihsuan, I am unfortunately not going to be updating this map to .12 until such time all the mods I use have updated or I have updated them myself. I also want a bit more stability to the new release before I put production into gear. This is fine. Our labs at Failure Industries have found ...
by bigyihsuan
Tue Jul 21, 2015 6:21 pm
Forum: Modding help
Topic: How to make an alternate recipe for a vanilla item?
Replies: 2
Views: 1782

How to make an alternate recipe for a vanilla item?

I'm trying to make a Stone-to-Steel Furnace mod, and I want to add a recipe that takes a Stone Furnace, Steel, and Stone Bricks to make a Steel Furnace. How do I have the recipe appear right next to the Steel Furnace icon in the inventory recipe menu? -------------- --recipe.lua-- -------------- dat...
by bigyihsuan
Sat Jul 18, 2015 3:55 am
Forum: Videos
Topic: Orders Up! Place your orders!
Replies: 71
Views: 27367

Re: Orders Up! Place your orders!

Dear Mr. Dust, Our scientists at Failure Industries has discovered a new advancement: Apparently it's better to walk on concrete than it is to walk on dirt and grass. So we request that you make 10,000 units of concrete to pave the entire facility in it. Yes, even the walls and ceiling. And if we ha...
by bigyihsuan
Sat Jul 18, 2015 2:15 am
Forum: General discussion
Topic: Things to watch out when loading a 0.11 game in 0.12
Replies: 6
Views: 8093

How many habits did you have to break with 0.12?

I for one, had to break the "one less belt when feeding an inserter" habit because they fixed that now apparently.

And also, the fact that there's not loss of compression on turns anymore makes me feel very satisfied.
by bigyihsuan
Wed Jul 01, 2015 3:58 pm
Forum: Videos
Topic: [YouTube] Factorio Fixit
Replies: 110
Views: 43078

Re: [YouTube] Factorio Fixit

Since you're at it fixing "famous" people's builds, I request DireWolf20 and Soaryn Multi-player factory. Dire's channel Soaryn's stream I've sent messages to both of them. You should comment on their videos/channel and encourage them to send their saves to me. They're both sizeable chann...
by bigyihsuan
Wed Jul 01, 2015 3:22 pm
Forum: Mods
Topic: [0.11.x] Factorio Maps
Replies: 80
Views: 74252

Re: [0.11.x] Factorio Maps

Is there any way to put the HTML file onto the internet without having to put it into a website somehow? I just want to post a link here and on the subreddit.
by bigyihsuan
Mon Jun 08, 2015 5:19 pm
Forum: Videos
Topic: Orders Up! Place your orders!
Replies: 71
Views: 27367

Re: Orders Up! Place your orders!

Failure Industries requests a trade agreement between Vampiric Dust Co. and us. Failure Industries would like a train-load of Solid Fuel delivered to their base for their rocket launches. Four full cargo cars of Solid Fuel are requested, which is the same as 1500 Solid Fuel. We will pay you with the...
by bigyihsuan
Mon Jun 08, 2015 2:32 pm
Forum: Videos
Topic: [YouTube] Factorio Fixit
Replies: 110
Views: 43078

Re: [YouTube] Factorio Fixit

Since you're at it fixing "famous" people's builds, I request DireWolf20 and Soaryn Multi-player factory.
Dire's channel
Soaryn's stream
by bigyihsuan
Fri May 15, 2015 8:01 pm
Forum: News
Topic: Friday Facts #86 - Trees
Replies: 86
Views: 56859

Re: Friday Facts #86 - Trees

kovarex wrote:concrete walls
YES. ALL MY YES. We need something better than a stone wall when we have iron and steel just laying around.

Maybe there should be a mod for better walls.
by bigyihsuan
Tue May 12, 2015 3:04 am
Forum: Show your Creations
Topic: Let's see your clever builds
Replies: 492
Views: 549074

Re: Let's see your clever builds

A modified Fish Sandwich red circuit build to use belts instead of bots. I had to remove an assembly machine to make room for the belts.
Image
by bigyihsuan
Wed Apr 29, 2015 3:11 am
Forum: General discussion
Topic: Silly thoughts about Science Packs
Replies: 25
Views: 13397

Re: Silly thoughts about Science Packs

More or less like in minecraft? I don't get it, there is research in minecraft? Some mods have it. The magic mod Thaumcraft comes to mind, where everything in the mod needs to be researched first in your Thouminomocon (how ever it's spelled) in order to craft the item. Botania (magic mod based on f...
by bigyihsuan
Wed Apr 22, 2015 8:12 pm
Forum: Mods
Topic: Rusty's Transportation mod 0.0.8 [0.11.22]
Replies: 18
Views: 27054

Re: Rusty's Transportation mod 0.0.5 [0.11.21]

After a quick look at the ever-helpful-yet-slightly-unreliable source of Wikipedia, diesel fuel comes from petroleum.

So I guess you could have a chemical plant recipe to convert petroleum to diesel fuel.
by bigyihsuan
Mon Apr 20, 2015 3:30 am
Forum: Gameplay Help
Topic: Factory Problems
Replies: 16
Views: 8124

Re: Factory Problems

DoctorWho? wrote:
Leveller wrote:http://i.imgur.com/z9N60qw.jpg



Smelting ! :)


And second area. Same base but south. : https://dl.dropboxusercontent.com/u/272 ... dsmelt.jpg
:shock:

How did you even get that many furnaces on 1 blue belt anyway?
Extreme throughput, probably. As in literal tons of ore maybe.
by bigyihsuan
Mon Apr 20, 2015 3:30 am
Forum: Gameplay Help
Topic: Factory Problems
Replies: 16
Views: 8124

Re: Factory Problems

DoctorWho? wrote:
Leveller wrote:http://i.imgur.com/z9N60qw.jpg



Smelting ! :)


And second area. Same base but south. : https://dl.dropboxusercontent.com/u/272 ... dsmelt.jpg
:shock:

How did you even get that many furnaces on 1 blue belt anyway?
Extreme throughput, probably. As in literal tons of ore maybe.

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