Search found 80 matches

by Shadow_Man
Fri Feb 02, 2024 12:24 pm
Forum: News
Topic: Friday Facts #396 - Sound improvements in 2.0
Replies: 98
Views: 12087

Re: Friday Facts #396 - Sound improvements in 2.0

New big mining drill with its sound and animation looks gorgeous 8-)
by Shadow_Man
Fri Jan 19, 2024 7:50 pm
Forum: Ideas and Suggestions
Topic: New Stack inserters in Factorio 2.0 redesign
Replies: 1
Views: 232

New Stack inserters in Factorio 2.0 redesign

Hello Wube devs.

I'm very glad you decided to rename the Factorio 1.x Stack inserter to Bulk.

A follow-up suggestion: let the new 2.0 Stack inserter be green, and let the Bulk inserter be white.
This way, the Stack inserter will retain both its name and color.
by Shadow_Man
Tue Jan 16, 2024 6:48 pm
Forum: News
Topic: Friday Facts #393 - Putting things on top of other things
Replies: 227
Views: 43326

Re: Green Belt visual ideas

Exactly like they interact with belts now, why not? The hands phase right through the walls of assemblers but you aren't worrying about that. It's a non-issue. Ok, let's say. =) But then how to evaluate the compression, content and proper sides of belt? Do I have copper cables, are these copper cab...
by Shadow_Man
Mon Jan 15, 2024 10:00 pm
Forum: News
Topic: Friday Facts #393 - Putting things on top of other things
Replies: 227
Views: 43326

Re: Green Belt visual ideas

gmfCoding wrote: ↑
Sat Jan 13, 2024 2:31 pm
Enclosed Belts:
Image
Great idea for Space belts (items will not fly from it).
Earendel, come and get it! 8-)
by Shadow_Man
Fri Dec 22, 2023 12:45 pm
Forum: News
Topic: Friday Facts #390 - Noise expressions 2.0
Replies: 69
Views: 13379

Re: Friday Facts #390 - Noise expressions 2.0

Hou-hou-hou!
We really need that snowy sprites and Christmas Tree in-game!
by Shadow_Man
Sun Dec 10, 2023 11:51 am
Forum: Technical Help
Topic: Factorio does not launch
Replies: 22
Views: 1545

Re: Factorio does not launch

You have windows 11 N, which specifically excludes media related things - which Factorio needs. https://www.reddit.com/r/WindowsHelp/comments/qk4ot7/rtkngui64exe_system_error_resampledmodll_was_not/ The problem is known and rare, but maybe add some check when launching Factorio to avoid this? And s...
by Shadow_Man
Sat Dec 09, 2023 7:05 pm
Forum: Technical Help
Topic: Factorio does not launch
Replies: 22
Views: 1545

Re: Factorio does not launch

Tip from Reddit:
Need to install Media Pack. Can do this by opening up Powershell as Administrator and running this cmdlet:

DISM /Online /Add-Capability /CapabilityName:Media.MediaFeaturePack~~~~0.0.1.0

Restart computer and you can now get rid of that error.
by Shadow_Man
Fri Dec 08, 2023 3:31 pm
Forum: Ideas and Suggestions
Topic: Always show underground max range visualization
Replies: 6
Views: 506

Re: Always show underground max range visualization

+1
And one more suggestion: add hotkey (i.e. Ctrl+Click) to place both sides (input and output) of underground belt/pipe at maximum range at once.
by Shadow_Man
Fri Dec 01, 2023 12:13 pm
Forum: News
Topic: Friday Facts #387 - Swimming in lava
Replies: 164
Views: 37160

Re: Friday Facts #387 - Swimming in lava

Another Friday teaser.
I'll burn a chair before I get to 2.0 :lol:
by Shadow_Man
Tue Nov 28, 2023 11:28 am
Forum: Releases
Topic: Version 1.1.99
Replies: 4
Views: 6594

Re: Version 1.1.99

Ludwig234 wrote: ↑
Tue Nov 28, 2023 10:00 am
Hop aboard the 1.1.100 hype train!
:lol:
I will wait for 1.1.111 :lol:
by Shadow_Man
Tue Nov 14, 2023 10:32 pm
Forum: Ideas and Suggestions
Topic: missing "view on map" button on train stations
Replies: 2
Views: 619

Re: missing "view on map" button on train stations

Suggestion: add an additional key for station/train ping, for example "Ctrl+Click", to open exactly the coordinates of the place, as with a normal ping.
by Shadow_Man
Fri Nov 03, 2023 9:28 pm
Forum: News
Topic: Friday Facts #383 - Super force building
Replies: 172
Views: 27924

Re: Friday Facts #383 - Super force building

Now every week when I read FFF, I think, "wow, this is the coolest thing ever."
Wube meanwhile: Ha ha, sit down and hold ALL my beers, we have many more Fridays ahead of us.
:D
by Shadow_Man
Fri Oct 27, 2023 3:14 pm
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 33001

Re: Friday Facts #382 - Logistic groups

Shadowlords wrote: ↑
Fri Oct 27, 2023 12:00 pm
now I need to make a mod pack to add in the voice lines from Startcraft.
*nuclear launch detected*
Here you are: https://mods.factorio.com/mod/MIRV
by Shadow_Man
Sun Oct 15, 2023 4:22 pm
Forum: Ideas and Suggestions
Topic: Player character color setup
Replies: 4
Views: 505

Re: Player character color setup

Koub wrote: ↑
Sun Oct 15, 2023 8:08 am
I think OP wants to set their character's color once and for all in the game settings so that in every subsequent map they start, it will be remembered.
You absolutely right.
by Shadow_Man
Sat Oct 14, 2023 5:25 pm
Forum: Ideas and Suggestions
Topic: Player character color setup
Replies: 4
Views: 505

Player character color setup

Suggestion: add the color of the player character to the game settings, for example, in the β€œInterface” section.
Many people play with their specific character color, but every time the map is started, the player's color is random.
Add a Character Color option with Random and Selected Color options.
by Shadow_Man
Fri Sep 08, 2023 10:39 pm
Forum: News
Topic: Friday Facts #375 - Quality
Replies: 798
Views: 120531

Re: Friday Facts #375 - Quality

Hares wrote: ↑
Fri Sep 08, 2023 12:40 pm
At first, I double checked this isn't April's Fools. No, it's Sep 08.
Now imagine what will happen on April Fools' Day FFF :lol:
by Shadow_Man
Thu Aug 24, 2023 10:24 pm
Forum: Won't fix.
Topic: [0.16.39] search is case-sensitive for russian language
Replies: 10
Views: 3535

Re: [0.16.39] search is case-sensitive for russian language

5 years have passed, is there a ray of hope for a fix? Nothing has changed about the complexity of any kind of fix to my knowledge. What is the reason for this function not working? What function is used when comparing strings? Standard or custom? It seems that the solution is on the surface, but n...
by Shadow_Man
Thu Aug 24, 2023 9:33 pm
Forum: Won't fix.
Topic: [0.16.39] search is case-sensitive for russian language
Replies: 10
Views: 3535

Re: [0.16.39] search is case-sensitive for russian language

5 years have passed, is there a ray of hope for a fix?
by Shadow_Man
Thu Aug 24, 2023 8:26 pm
Forum: Duplicates
Topic: [1.1.87] Search is case sensitive in locales other than English
Replies: 2
Views: 351

Re: [1.1.87] Search is case sensitive in locales other than English

Sorry for the duplicate, I searched before creating the topic, honestly :D

It is sad that after 5 years this inconvenience has not been corrected.

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