Search found 4 matches

by CaptainSmog
Sun Mar 18, 2018 4:14 pm
Forum: Mods
Topic: [MOD 1.1] Natural Evolution - All things Alien!
Replies: 851
Views: 430074

Re: [MOD 0.16.x] Natural Evolution - All things Alien!

Also validate that you did not change the startup setting that allows mod to enable expansion. That seems to have been it :roll: This setting was the first thing I checked - it was enabled when I noticed expansion being turned off. I disabled the option and enabled expansion manually, and that did ...
by CaptainSmog
Sun Mar 18, 2018 1:41 pm
Forum: Mods
Topic: [MOD 1.1] Natural Evolution - All things Alien!
Replies: 851
Views: 430074

Re: [MOD 0.16.x] Natural Evolution - All things Alien!

Currently it says my evolution state is in phase 7, with a timer at 500 something seconds, going down steadily. I'll wait and see what happens when the timer hits 0 and report back. Ok, after it hit 0, the next phase said "peaceful", and sure enough, enemy_expansion.enabled was back to fa...
by CaptainSmog
Sun Mar 18, 2018 12:29 pm
Forum: Mods
Topic: [MOD 1.1] Natural Evolution - All things Alien!
Replies: 851
Views: 430074

Re: [MOD 0.16.x] Natural Evolution - All things Alien!

You can try to grab Evo GUI and use information about biter phase there to check. There is a peaceful phase that disables expansion temporarly I think. Thanks for the quick reply - I already have Evo GUI and I don't know why I didn't bother to check if there's useful information in there. The addit...
by CaptainSmog
Sun Mar 18, 2018 10:34 am
Forum: Mods
Topic: [MOD 1.1] Natural Evolution - All things Alien!
Replies: 851
Views: 430074

Re: [MOD 0.16.x] Natural Evolution - All things Alien!

In my current playthrough, I noticed that the biters just stopped expanding. They have lots and lots of room to expand (checked with F5) but they just don't. I then noticed that game.map_settings.enemy_expansion.enabled is being forced to false no matter what I do. Even if I set it to true , it gets...

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