Search found 12 matches

by Req
Sat Nov 05, 2016 12:35 pm
Forum: Implemented Suggestions
Topic: Global blacklist
Replies: 11
Views: 5196

Global blacklist

When starting a server, add option to sync with a global blacklist. Also an option to autokick anyone with x nr of serverbans in the global list.
by Req
Sat Nov 05, 2016 12:30 pm
Forum: Ideas and Suggestions
Topic: Greifing rollback
Replies: 2
Views: 1676

Greifing rollback

Add admin option to do a server rollback to an earlier autosave without having to restart the server. This way it's easier to repair geiefers damage instead of going around and try to find what they broke in a lage base. For example /rollback 2 will roll back two last autosaves, pause the game for e...
by Req
Fri Oct 14, 2016 1:21 pm
Forum: Not a bug
Topic: [0.14.13] MP lag when killing a biters nest
Replies: 1
Views: 1436

[0.14.13] MP lag when killing a biters nest

MP lag when killing a biters nest, I have experienced this on multiple public servers, runs smooth even with a large base, but if someone takes on a biters nest, the game starts to lag for everyone. As soon as the biters are killed the game run smooth again. Since it's only as playing client I've ex...
by Req
Fri Oct 14, 2016 1:15 pm
Forum: Ideas and Suggestions
Topic: Multiplayer: Public game browsing and filtering additions
Replies: 1
Views: 1187

Multiplayer: Public game browsing and filtering additions

Add a server to favourite
Filter out all games with 0 players in them
Filter by location (ex Europe)

Download mods automatically when joining a server that has mods. (from factorio mod vault)
by Req
Sun Aug 14, 2016 1:43 pm
Forum: News
Topic: Friday facts #151 - The plans for 0.14
Replies: 196
Views: 84496

Re: Friday facts #151 - The plans for 0.14

Tl:dr thread so it's possible someone already posted it but here goes anyway. Nuclear power: uranium need to be reprocced before use, will result in both fuel and waste. The powerplant will also produce waste. The plant MUST have full water supply or it will blow up. Nuclear plants take time to star...
by Req
Sat Mar 05, 2016 5:40 pm
Forum: News
Topic: Friday Facts #128 - Back down to earth
Replies: 422
Views: 208141

Re: Friday Facts #128 - Back down to earth

Loader No, to overpowered, if implemented, it need to have some sort of drawback making it more balanced to loaders. For example it's faster but consume whatever item it's unloading as well. Would like to see multi player add-on for steam where you can invite our steam friends, shouldn't be too hard...
by Req
Tue Mar 01, 2016 7:59 am
Forum: Multiplayer
Topic: Steam: Join game function
Replies: 1
Views: 8021

Steam: Join game function

Is there any plan to implement the steam function to invite friends to a multiplayer game?
by Req
Wed Jan 21, 2015 1:40 pm
Forum: Implemented Suggestions
Topic: Lock toolbelt items
Replies: 4
Views: 9645

Lock toolbelt items

Suggestion to lock / reserve a toolbelt slot for a certain item. For example slot 1 (upper left) is always red belt. of course you as a player should be able to lock as you want. As for now the items hop around and can even be put in items and not the belt if you deselect it.
by Req
Mon Jan 05, 2015 7:40 pm
Forum: Ideas and Suggestions
Topic: Idea: Alien worms can spawn random
Replies: 11
Views: 5220

Re: Idea: Alien worms can spawn random

Yes but what I*m looking for is a way for aliens to get inside your base, in other words, you need to protect the entire base, not just perimeter.

I was also thinking about biters crawling up the digged tunnels or something similar :)

This feature also make you want to build small and compact bases.
by Req
Mon Jan 05, 2015 12:48 pm
Forum: Ideas and Suggestions
Topic: Idea: Alien worms can spawn random
Replies: 11
Views: 5220

Idea: Alien worms can spawn random

Idea: Alien worms can spawn random and will increase with pollution, this means new enemies can spawn Inside your base. :D

Alien nests should also be considered for new spawns.
by Req
Mon Jan 05, 2015 12:36 pm
Forum: Balancing
Topic: Capacitor electric stats
Replies: 1
Views: 5872

Capacitor electric stats

The capacitors mess up the electric stats (if you click on an electric pole) it will look like you have 500MW of electric power with a lot of capacitors but in real, this can only be used for one second (J/s = W) Solution is to have capacitor separated completely and not show in production at all si...
by Req
Mon Jan 05, 2015 12:31 pm
Forum: Ideas and Suggestions
Topic: Idea: Recycler station
Replies: 1
Views: 1590

Idea: Recycler station

The idea is basically to either have a recycler station or using existing factories for the same purpose. You often get lots of waste as you build and have to put storage boxes here and there just to dump stuff. A recycler will break an item apart but at less efficiency. Example: You have 500 straig...

Go to advanced search