Thanks.
I think I may wait and see until there is an API added to make it easier/possible to do so.
My intention is a Fusion reactor which works so far, outside the fact that once built I don't like how OP it is (Assuming you can keep H stockpiled and use or store the He which is also a byproduct ...
Search found 3 matches
- Sat Jan 24, 2015 7:01 am
- Forum: Modding help
- Topic: [Updated Question] machine is running + Energy Network Value
- Replies: 2
- Views: 1750
- Sun Jan 11, 2015 9:55 am
- Forum: Modding help
- Topic: [Updated Question] machine is running + Energy Network Value
- Replies: 2
- Views: 1750
[Updated Question] machine is running + Energy Network Value
[Edited to clarify some stuff]
So I have some custom type = "assembling-machine" machine. The primary thing is I cannot figure out how to tell if it is crafting or not and the wiki isn't the most helpful.
Is there a way to check if an item is being made? Perhaps just getting the number of ...
So I have some custom type = "assembling-machine" machine. The primary thing is I cannot figure out how to tell if it is crafting or not and the wiki isn't the most helpful.
Is there a way to check if an item is being made? Perhaps just getting the number of ...
- Tue Jan 06, 2015 4:18 am
- Forum: Resolved Problems and Bugs
- Topic: [0.11.9] Crash when starting new game
- Replies: 11
- Views: 5025
Re: [0.11.9] Crash when starting new game
Same issue here, just got auto updated and tried reinstalling, still crashing on new maps or loading saves.
Windows 7 64 bit
Factorio 0.11.9 64 bit
No mods. fresh install still crashed.
Logs don't have much conclucive information.
594757.579855 Info Logger.cpp:148: 2015:01:05 22:15:56; Factorio ...
Windows 7 64 bit
Factorio 0.11.9 64 bit
No mods. fresh install still crashed.
Logs don't have much conclucive information.
594757.579855 Info Logger.cpp:148: 2015:01:05 22:15:56; Factorio ...