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by MadZuri
Sun Apr 12, 2015 3:37 pm
Forum: Show your Creations
Topic: Let's see your clever builds
Replies: 492
Views: 548958

Re: Let's see your clever builds

I do a lot of belt testing, and this is a screenshot of my most recent test of belt "balancers." I also designed a lossless side-loader, and used the simple rebalancer from a previous thread . http://i.imgur.com/O1O6Mop.png I am on a quest to get rid of this blight in the factorio community!
by MadZuri
Tue Apr 07, 2015 6:11 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt Designs for ColonelWill
Replies: 51
Views: 40086

Re: Belt Designs for ColonelWill

That makes sense then. I tend to combine those 2 things, such as the 12 to 4 merger I posted earlier in this thread. It also balances the line. Pretty much every design I make is for full compression max throughput.
by MadZuri
Tue Apr 07, 2015 6:14 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt Designs for ColonelWill
Replies: 51
Views: 40086

Re: Belt Designs for ColonelWill

As promised, I completed some testing for one of the designs while streaming, so there were plenty of witnesses. http://i.imgur.com/dtDkrhF.png?1 The corners are not fast corners, so the inside edge of every turn loses about 35% compression. As the outputs for the right side have fewer turns on aver...
by MadZuri
Tue Apr 07, 2015 3:31 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt Designs for ColonelWill
Replies: 51
Views: 40086

Re: Belt Designs for ColonelWill

I hate to rain on your parade psorek, but those designs will have some heavy losses under full load. They don't have any fast turns. You're trying to shove a full compression trough a turn without splitting it first. That's the hard part about these designs, getting a fully compressed output when th...
by MadZuri
Sun Apr 05, 2015 5:56 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt Designs for ColonelWill
Replies: 51
Views: 40086

Re: Belt Designs for ColonelWill

Hahaha love that one :lol: By the way, you're a true psycopath :mrgreen: Beware : one day, you'll build a balancer so big it won't fit on screen, and you won't be able to screenshot it :p Well, nobody has asked for a 100 lane rebalancer, and I doubt anyone has ever had the need for one. I did compl...
by MadZuri
Sun Apr 05, 2015 2:55 am
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt Designs for ColonelWill
Replies: 51
Views: 40086

Re: Belt Designs for ColonelWill

anything I can do, I can do better....
compact
well lit
by MadZuri
Wed Apr 01, 2015 7:30 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt Designs for ColonelWill
Replies: 51
Views: 40086

Re: Belt Designs for ColonelWill

16 Lane count-perfect rebalancer freaking finally
ant sized
by MadZuri
Tue Mar 31, 2015 9:28 pm
Forum: Show your Creations
Topic: Unloading Trains - blue vs. red inserters
Replies: 9
Views: 16137

Re: Unloading Trains - blue vs. red inserters

I've run similar tests, and even posted them here in the forums. I've gotten speeds up +50% faster using red vs blue. The limiting factor isn't rotational speed, it is extension speed. It takes a while to extend and retract the arms. I've posted some detailed testing on it.
by MadZuri
Tue Mar 31, 2015 5:38 am
Forum: General discussion
Topic: How bright is this planet anyway?
Replies: 37
Views: 22257

Re: How bright is this planet anyway?

Well, obviously, yes. That is the contradiction that I am pointing out. For solar to work the way it does, I've been crunching numbers. Anyway, to answer the question, you would need an atmospheric pressure of 8587.9 kPa, or about 85 atmospheres. edit: I suppose I could have just said "Well, so...
by MadZuri
Thu Mar 26, 2015 9:55 pm
Forum: Show your Creations
Topic: Smart Furnace whitout robots
Replies: 15
Views: 16018

Re: Smart Furnace whitout robots

I see you're using a belt "balancer" and that is a pet peeve of mine. I'll direct you to some testing that was done on the topic. Edit: I've also done some testing of my own, and that technique of joining belts by using a splitter and underground belts to side load a line is really bad as ...
by MadZuri
Thu Mar 26, 2015 9:36 pm
Forum: General discussion
Topic: How bright is this planet anyway?
Replies: 37
Views: 22257

Re: How bright is this planet anyway?

Those calculations are independent of wavelength. As in, I completely neglected if the incoming solar radiation is visible or not. So, technically, most of the radiation could be coming in as UV instead of visible, but the temperature calculations remain the same, as well as the solar power output. ...
by MadZuri
Wed Mar 25, 2015 11:52 pm
Forum: General discussion
Topic: How bright is this planet anyway?
Replies: 37
Views: 22257

Re: How bright is this planet anyway?

I'll do the math for you. A temp of 2700C would have a black body radiation of about 4 million w/m^2, a bit much for our example. If we assume the solar panel efficiency is 50% (damn near a theoretical maximum for converting photons to usable electricity) and surface albedo of 30% (about the same as...
by MadZuri
Sat Mar 21, 2015 9:15 pm
Forum: Mechanical Throughput Magic (circuit-free)
Topic: Belt Designs for ColonelWill
Replies: 51
Views: 40086

Re: 4-lane lossless corner for ColonelWill

Some more designs for Will: http://i.imgur.com/Su9nyAP.png At first I didn't think that the combiner would work if I just literally put the splitter in reverse. After designing an entirely too complicated merger system, I tried it, and it works magnificently. There is a slight change, but I was surp...
by MadZuri
Thu Mar 19, 2015 4:29 am
Forum: General discussion
Topic: I must be blind or stupid...Gates?
Replies: 10
Views: 5746

Re: I must be blind or stupid...Gates?

Well, are you running out of coal or oil more often? Most people have oil problems, so coal is the better option. After a certain point tho, even all those 0.1 oil pumps (with speed 3 modules installed) will provide you with more than enough oil for plastic and then some. At that point, use coal onl...
by MadZuri
Thu Mar 19, 2015 4:23 am
Forum: General discussion
Topic: How bright is this planet anyway?
Replies: 37
Views: 22257

Re: How bright is this planet anyway?

I must say that I love the way this conversation has gone. I started the post as a way to conceptualize the homework I was doing in my energy systems and the environment class in my nuclear engineering curriculum. In real life, solar and wind have a max of about 30% utilization factor. That means yo...
by MadZuri
Wed Mar 18, 2015 3:52 am
Forum: General discussion
Topic: I must be blind or stupid...Gates?
Replies: 10
Views: 5746

Re: I must be blind or stupid...Gates?

Well, the demo, that explains it. The demo is 0.10.12, gates and tanks an multiplayer were introduced in 0.11. So there you go, go ahead and buy the early access, you'll be glad you did! I love the game so much I upgraded to mining drill operator :) I suppose you could just wait for the next stable ...
by MadZuri
Wed Mar 18, 2015 3:46 am
Forum: General discussion
Topic: How bright is this planet anyway?
Replies: 37
Views: 22257

Re: How bright is this planet anyway?

(snip) Possibly a more important factor for a different planet would be the spectral distribution of the primary. Higher wavelengths yield more power. So maybe it looks similarly lit to Earth due in the visible spectrum, but there's more ultra violet and above. I'm not sure what range PV cells can ...
by MadZuri
Wed Mar 18, 2015 3:41 am
Forum: General discussion
Topic: How bright is this planet anyway?
Replies: 37
Views: 22257

Re: How bright is this planet anyway?

^^ what Ssilk said that is most definitely true. Everything from shown velocities to bot power consumption to the head loss in pipes confirms that. Even the code lists it as meter/tiles interchangeably. Conclusion: the factorio world is somewhere between 10 and 45 time brighter than earth. Either th...
by MadZuri
Tue Mar 17, 2015 6:15 pm
Forum: General discussion
Topic: How bright is this planet anyway?
Replies: 37
Views: 22257

Re: How bright is this planet anyway?

Yeah, on earth nominal/affordable solar cells provide 150w/m2 electrical, but on factorio they produce 6667w/m^2. If you assume we use the same technology, factorio is ~45x brighter than earth. That or the scale of gameplay is deceptive. I really doubt a refinery is 5m x 5m big...
by MadZuri
Tue Mar 17, 2015 5:42 pm
Forum: General discussion
Topic: How bright is this planet anyway?
Replies: 37
Views: 22257

How bright is this planet anyway?

I was doing homework for one of my classes, and I thought I'd do the same calculations for factorio! MY homework assignment was about figuring out how much land it would take to power the US entirely off of solar. Given data included a peak incoming solar radiation of about 1350w/m^2. (outside the a...

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