Search found 12 matches

by joekool92
Wed Feb 04, 2015 6:35 pm
Forum: Balancing
Topic: Difficulty balancing-new additions for more challenge
Replies: 1
Views: 5467

Re: Difficulty balancing-new additions for more challenge

Just realised some thing are redundant, oh well.
by joekool92
Wed Feb 04, 2015 6:34 pm
Forum: Balancing
Topic: Difficulty balancing-new additions for more challenge
Replies: 1
Views: 5467

Difficulty balancing-new additions for more challenge

the current alpha version is too easy in my opinion, here are my suggestions for balancing existing items and gameplay o allow for more challenging gameplay and making some early/mid game progressions less OP. There much more to be said about the actual player armour/weaponry outside of structures b...
by joekool92
Wed Feb 04, 2015 6:01 pm
Forum: Multiplayer
Topic: New to MP looking for server
Replies: 4
Views: 7469

Re: New to MP looking for server

What's evolve?
by joekool92
Wed Feb 04, 2015 5:53 pm
Forum: Multiplayer
Topic: New to MP looking for server
Replies: 4
Views: 7469

New to MP looking for server

I was thinking of trying multiplayer. Preferably something small and vanilla with enemies/difficulty turned up to max. In in Texas in central time UTC 6:00 and have Skype/TS3
In still pretty new so I want to Elamite about efficiency and some more difficult gameplay
by joekool92
Wed Feb 04, 2015 3:04 pm
Forum: Ideas and Suggestions
Topic: Fighting with progress
Replies: 7
Views: 3167

Re: Fighting with progress

This is the same issue I'm having, vanilla factotum is too easy after you have walls, lasers, and roboports. So long as raw materials and power are coming in you become practically invincible. The enemy types and behaviours are too static. My ideas are: 1- more enemy types that can render the standa...
by joekool92
Wed Feb 04, 2015 2:43 pm
Forum: Gameplay Help
Topic: Game too easy
Replies: 2
Views: 1865

Re: Game too easy

Thanks, the dytech warfare module looks promising
by joekool92
Tue Feb 03, 2015 11:07 pm
Forum: Gameplay Help
Topic: Game too easy
Replies: 2
Views: 1865

Game too easy

I've recently started playing after watching Zisteau on YT play. I noticed watching his playthroughs and my own playthrough is a bit too easy. There's only 2 main enemies and after a while they just don't do enough to be a threat. Ramping up the enemy base size and saturation is one thing but I want...
by joekool92
Mon Feb 02, 2015 11:11 pm
Forum: Releases
Topic: Version 0.11.14
Replies: 38
Views: 45601

Re: Version 0.11.14

new update seems to run better, but I lost the GUI/Image of items above assemblers and whatnot. anyone else getting this bug?
by joekool92
Tue Jan 06, 2015 3:53 pm
Forum: Releases
Topic: Version 0.11.9
Replies: 40
Views: 49580

Re: Version 0.11.9

kovarex wrote:I'm already uploading the 0.11.10 release ....
that was fast. dedicated dev team FTW
by joekool92
Tue Jan 06, 2015 3:35 pm
Forum: Releases
Topic: Version 0.11.9
Replies: 40
Views: 49580

Re: Version 0.11.9

also, Idk if this is a bug from the last version but I couldnt, for the life of me, get an inserter to insert coal into a boiler no mater what angle or medium I tried, maybe its a bug, maybe Im missing something because Im a noob. Take all the coal out of the boiler. thanks. I'd love to try to impl...
by joekool92
Tue Jan 06, 2015 3:01 pm
Forum: Releases
Topic: Version 0.11.9
Replies: 40
Views: 49580

Re: Version 0.11.9

also, Idk if this is a bug from the last version but I couldnt, for the life of me, get an inserter to insert coal into a boiler no mater what angle or medium I tried, maybe its a bug, maybe Im missing something because Im a noob.
by joekool92
Tue Jan 06, 2015 2:57 pm
Forum: Releases
Topic: Version 0.11.9
Replies: 40
Views: 49580

Re: Version 0.11.9

updated to new version this morning. Can't load my only save from the last version and cant start a new game. game immediately crashes upon loading and upon attempting to generate a new map. I have the WIN 64 EXE version

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