Search found 12 matches
- Wed Feb 04, 2015 6:35 pm
- Forum: Balancing
- Topic: Difficulty balancing-new additions for more challenge
- Replies: 1
- Views: 5467
Re: Difficulty balancing-new additions for more challenge
Just realised some thing are redundant, oh well.
- Wed Feb 04, 2015 6:34 pm
- Forum: Balancing
- Topic: Difficulty balancing-new additions for more challenge
- Replies: 1
- Views: 5467
Difficulty balancing-new additions for more challenge
the current alpha version is too easy in my opinion, here are my suggestions for balancing existing items and gameplay o allow for more challenging gameplay and making some early/mid game progressions less OP. There much more to be said about the actual player armour/weaponry outside of structures b...
- Wed Feb 04, 2015 6:01 pm
- Forum: Multiplayer
- Topic: New to MP looking for server
- Replies: 4
- Views: 7469
Re: New to MP looking for server
What's evolve?
- Wed Feb 04, 2015 5:53 pm
- Forum: Multiplayer
- Topic: New to MP looking for server
- Replies: 4
- Views: 7469
New to MP looking for server
I was thinking of trying multiplayer. Preferably something small and vanilla with enemies/difficulty turned up to max. In in Texas in central time UTC 6:00 and have Skype/TS3
In still pretty new so I want to Elamite about efficiency and some more difficult gameplay
In still pretty new so I want to Elamite about efficiency and some more difficult gameplay
- Wed Feb 04, 2015 3:04 pm
- Forum: Ideas and Suggestions
- Topic: Fighting with progress
- Replies: 7
- Views: 3167
Re: Fighting with progress
This is the same issue I'm having, vanilla factotum is too easy after you have walls, lasers, and roboports. So long as raw materials and power are coming in you become practically invincible. The enemy types and behaviours are too static. My ideas are: 1- more enemy types that can render the standa...
- Wed Feb 04, 2015 2:43 pm
- Forum: Gameplay Help
- Topic: Game too easy
- Replies: 2
- Views: 1865
Re: Game too easy
Thanks, the dytech warfare module looks promising
- Tue Feb 03, 2015 11:07 pm
- Forum: Gameplay Help
- Topic: Game too easy
- Replies: 2
- Views: 1865
Game too easy
I've recently started playing after watching Zisteau on YT play. I noticed watching his playthroughs and my own playthrough is a bit too easy. There's only 2 main enemies and after a while they just don't do enough to be a threat. Ramping up the enemy base size and saturation is one thing but I want...
- Mon Feb 02, 2015 11:11 pm
- Forum: Releases
- Topic: Version 0.11.14
- Replies: 38
- Views: 45601
Re: Version 0.11.14
new update seems to run better, but I lost the GUI/Image of items above assemblers and whatnot. anyone else getting this bug?
- Tue Jan 06, 2015 3:53 pm
- Forum: Releases
- Topic: Version 0.11.9
- Replies: 40
- Views: 49580
Re: Version 0.11.9
that was fast. dedicated dev team FTWkovarex wrote:I'm already uploading the 0.11.10 release ....
- Tue Jan 06, 2015 3:35 pm
- Forum: Releases
- Topic: Version 0.11.9
- Replies: 40
- Views: 49580
Re: Version 0.11.9
also, Idk if this is a bug from the last version but I couldnt, for the life of me, get an inserter to insert coal into a boiler no mater what angle or medium I tried, maybe its a bug, maybe Im missing something because Im a noob. Take all the coal out of the boiler. thanks. I'd love to try to impl...
- Tue Jan 06, 2015 3:01 pm
- Forum: Releases
- Topic: Version 0.11.9
- Replies: 40
- Views: 49580
Re: Version 0.11.9
also, Idk if this is a bug from the last version but I couldnt, for the life of me, get an inserter to insert coal into a boiler no mater what angle or medium I tried, maybe its a bug, maybe Im missing something because Im a noob.
- Tue Jan 06, 2015 2:57 pm
- Forum: Releases
- Topic: Version 0.11.9
- Replies: 40
- Views: 49580
Re: Version 0.11.9
updated to new version this morning. Can't load my only save from the last version and cant start a new game. game immediately crashes upon loading and upon attempting to generate a new map. I have the WIN 64 EXE version