Search found 3 matches
- Sat Jan 13, 2024 3:22 am
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 235
- Views: 66392
Re: Friday Facts #393 - Putting things on top of other things
Interesting... I like it! I see some folks concerned about the belt throughput being too high, but for me this raises interest in how much throughput we will need which demands this. I guess I've already felt some of that with some beacon-based setups, so this should be fun to play with! With the be...
- Sat Mar 02, 2019 8:52 pm
- Forum: Gameplay Help
- Topic: Clear quickbar?
- Replies: 3
- Views: 1413
Re: Clear quickbar?
As wahming stated, Middle-Click the entry.
I've noticed it did not work on earlier versions of 0.17, but at least on 0.17.4, it seems to work.
More generally, it is whatever "Clear Filter" is in the controls settings.
I've noticed it did not work on earlier versions of 0.17, but at least on 0.17.4, it seems to work.
More generally, it is whatever "Clear Filter" is in the controls settings.
- Sat Mar 02, 2019 8:36 pm
- Forum: Resolved Problems and Bugs
- Topic: [wheybags][0.17.4] Crash When Destroying Ghosts
- Replies: 1
- Views: 2044
[wheybags][0.17.4] Crash When Destroying Ghosts
I am in the part of the campaign where the east is revealed, and the biters destroy the old base. It appears that if there are any ghost entities, the biters are made to target it, but as it has no health, the game crashes. In the save, I have ghost copied the "Repaired Lab," but I also tr...