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by Klonan
Tue Jul 22, 2025 1:41 pm
Forum: Ideas and Suggestions
Topic: Make the logistics group name entry also a search bar
Replies: 2
Views: 81

Re: Make the logistics group name entry also a search bar

The search already exists does it not?

Can you provide a screenshot of exactly which GUI you mean?
by Klonan
Fri Jul 04, 2025 7:56 am
Forum: Not a bug
Topic: Train Icon in Map View changes size depending on mouse location
Replies: 1
Views: 167

Re: Train Icon in Map View changes size depending on mouse location

Hello,

Thank you for the report
I would not classify this as a bug,

When hovering a train stop, the paths of any trains on the way to that stop are highlighted,
And in this context it is not needed to emphasise the location of the player locomotive, and it would block visibility of the train paths ...
by Klonan
Mon Jun 02, 2025 10:47 am
Forum: Not a bug
Topic: [2.0.47] Shield Regen Wrong Upon Taking damage from Max Shield
Replies: 2
Views: 500

Re: [2.0.47] Shield Regen Wrong Upon Taking damage from Max Shield


The internal Buffer is exhausted after the first tick of Regeneration, so it then proceeds slower at a speed governed by the input_flow_limit parameter.


From looking at the code, it seems to be the case, and intentional, and configurable in prototype, so all in all I consider this not a bug ...
by Klonan
Fri May 23, 2025 8:55 am
Forum: Technical Help
Topic: [2.0.47] Game Crashing Logs (ChartRenderer::drawPlayer)
Replies: 5
Views: 565

Re: [2.0.47] Game Crashing Logs (ChartRenderer::drawPlayer)

The crash looks pretty strange, can you attach some more logs to see if the place is consistent?
by Klonan
Fri May 16, 2025 4:12 pm
Forum: Not a bug
Topic: [2.0.43] Campaign tooltip about radars may be misleading
Replies: 3
Views: 429

Re: [2.0.43] Campaign tooltip about radars may be misleading

Thanks for the report,

In the campaign they are specifically commanded to attack a radar, so I consider this not a bug
by Klonan
Fri May 16, 2025 11:58 am
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.15] Spidertron remote does not recolor
Replies: 5
Views: 2262

Re: [2.0.15] Spidertron remote does not recolor

Thanks for the report,

This is now fixed for the next release
by Klonan
Fri May 02, 2025 9:37 am
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.39] Wasted space in Train Stop UI in german language
Replies: 1
Views: 1348

Re: [Klonan] [2.0.39] Wasted space in Train Stop UI in german language

Thanks for the report,

This is fixed for the next release
by Klonan
Fri May 02, 2025 9:16 am
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.43] Renaming all stops causes them all to choose one color
Replies: 1
Views: 1183

Re: [Klonan] [2.0.43] Renaming all stops causes them all to choose one color

Thanks for the report,

This is fixed for the next release
(I made it so if there is already a custom color set, it won't change the color of the stops)
by Klonan
Wed Apr 30, 2025 11:39 am
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.23] Trains: Renaming Surface-Unique Stop affects multi-surface Interrupt
Replies: 1
Views: 1817

Re: [Klonan] [2.0.23] Trains: Renaming Surface-Unique Stop affects multi-surface Interrupt

Thanks for the report

This is now fixed for the next release

The name in interrupts will only be replaced if the train stop is the last using that name across all surfaces.
by Klonan
Wed Apr 30, 2025 11:09 am
Forum: Resolved Problems and Bugs
Topic: [Klonan] Logistics group selection modal cuts the group names.
Replies: 4
Views: 1878

Re: [Klonan] Logistics group selection modal cuts the group names.

Thanks for the report,

This is now fixed for the next release
by Klonan
Wed Apr 30, 2025 8:56 am
Forum: Resolved Problems and Bugs
Topic: [klonan] [2.0.11] Crash (OpenGuiLogic::openLocomotiveGui)
Replies: 1
Views: 1846

Re: [klonan] [2.0.11] Crash (OpenGuiLogic::openLocomotiveGui)

Thanks for the report,

This is now fixed for the next release
by Klonan
Tue Apr 29, 2025 4:10 pm
Forum: Resolved Problems and Bugs
Topic: [Klonan] Logistics Group Multiplier is not visible when the text is too long
Replies: 1
Views: 1264

Re: [Klonan] Logistics Group Multiplier is not visible when the text is too long

Thanks for the report,

It is fixed for the next release
( I moved the multiplier to the front, which actually feels better as I always had trouble parsing the number with the different group names)
by Klonan
Tue Apr 29, 2025 10:32 am
Forum: Pending
Topic: [Klonan] [2.0.15] Changing force breaks alert detail window
Replies: 1
Views: 377

Re: [Klonan] [2.0.15] Changing force breaks alert detail window

I cannot seem to reproduce the issue
by Klonan
Tue Apr 29, 2025 9:56 am
Forum: Duplicates
Topic: [Klonan] Ping Location Map Viewer Bug
Replies: 1
Views: 301

Re: [Klonan] Ping Location Map Viewer Bug

Duplicate of this:
108191
by Klonan
Tue Apr 29, 2025 9:45 am
Forum: Resolved Problems and Bugs
Topic: [Klonan] [2.0.15] Alerts can persist between surfaces
Replies: 2
Views: 1866

Re: [Klonan] [2.0.15] Alerts can persist between surfaces

Thanks for the report,

This is fixed for the next release
by Klonan
Tue Apr 29, 2025 9:12 am
Forum: Ideas and Suggestions
Topic: Mine tiles with right-click in remote view
Replies: 3
Views: 1221

Re: [Klonan] [2.0.11] Space Platform Foundation cannot be removed like a tile.

Well the tooltip is technically correct, space platform can be built and removed with left/right click like all other tiles

factorio_YicRUDVEGf.png

The feature request here I guess, is that right clicking with a ghost tile should mark tiles for deconstruction,
I will move this to Ideas and ...

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