Search found 18 matches
- Tue Mar 03, 2020 2:12 pm
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanodons mods
However reading the Licence for "Pyanodons" (CC BY-NC-ND 4.0) it would appear that the "ND" would prevent anyone from making these icons and publishing them in a mod. So we are stuck with in-game layed icons unless 'pyanodon' makes the stacked icons for deadlock beltboxes to use...
- Mon Sep 16, 2019 10:23 am
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanodons mods
I did https://mods.factorio.com/mod/PyCoalTBaA/discussion/5cf3dfbc7bc50c000dbe8d22 It is not the only possible solution. The migration not working is a separate thing though, looks like something with paths, perhaps you use linux? no linux here its windows 10, but thats very strange there is such d...
- Wed May 15, 2019 10:56 am
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanodons mods
You have a PM to discuss the future development.
- Tue May 14, 2019 1:53 pm
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanodons mods
Hey again, i know its been a while but im back playing factorio and updated my original mod to factorio version 0.17. Especially i included the items chrisdec added to his fork, reorganised some code to make further modifications easier and adopt it to the new stacking mod by shanemadden (in a way s...
- Sat Dec 22, 2018 1:45 pm
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanodons mods
well yes i wanted to give the others a chance to test it out also i hope you are okay with this me updating the mod as you dont have time for it Of course its okay. The mod is on github as an open source project to enable others, like you, to apply their own changes. But in the long run i would pre...
- Sat Dec 22, 2018 12:38 pm
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanodons mods
it worked my very first mod adaptation works no icons yet butt its working Congratultions! You are able to test your mods without uploading them to the mod portal. Just take the folder containg the mods files uncompressed to your factorio mod directory. It will load as if you would have downloaded ...
- Wed Jun 27, 2018 2:54 pm
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanodons mods
Ok, i found it. I forgot to rename a file containing the mods version number. It seems factorio is picky about this files name and ignored it. I updated my build script to rename the file automatically when packaging the mod to prevent this from happening again. Could you confirm if the mod is worki...
- Thu Jun 21, 2018 9:26 am
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanodons mods
My fault: had a typo in nexelit and tested only borax to see if my code had no syntax errors and the changes as a whole were applied.
- Thu Jun 21, 2018 12:09 am
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanodons mods
Done, thanks for the input.
- Sun May 27, 2018 9:10 pm
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanodons mods
I'm sorry but i've been busy for the past few day. It might take another few days while but i will look into adding them.
EDIT: i've had the required time and your suggested items are now stackable
EDIT: i've had the required time and your suggested items are now stackable
- Tue May 15, 2018 10:48 pm
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanodons mods
I updated the code to include them. Thank you for your input. thanks but i had to restart my map to get the stacking working of urea,melamine The others worked? That's strange: The stacking effect for urea, melamine and e.g. coke are in the same technology, so there should be no difference. Did you...
- Mon May 14, 2018 8:22 pm
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanodons mods
I updated the code to include them. Thank you for your input.
- Mon May 07, 2018 11:59 pm
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanadons mods
Actually i tried that but it resulted in having one receipe (i forgot if it was stacking or unstacking) to be added twice to the corresponding technology. I will try looking into this later this week.
- Mon May 07, 2018 4:19 pm
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanadons mods
I'm sure its possible. Its worth a try but probably a thing i need a bit more time getting comfortable with factorios api.
- Mon May 07, 2018 4:11 pm
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanadons mods
It should work now.
- Mon May 07, 2018 4:01 pm
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Re: Deadlocks Stacking for Pyanadons mods
My bad... uploaded another version than i tested. Give me a minute to recheck and fix it.
- Mon May 07, 2018 3:51 pm
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
- Mon May 07, 2018 10:48 am
- Forum: PyMods
- Topic: Deadlocks Stacking for Pyanodons mods
- Replies: 162
- Views: 53789
Deadlocks Stacking for Pyanodons mods
While playing pyanodons mod i missed stacking features from Deadlocks Stacking for products like coke. So i decided to mod them in myself on top of Deadlocks Stacking/Crating (which was surprisingly easy thanks to Deadlocks modding interface). Since i started using pyanodons mods only a few days ago...