It has happened to me when copying electromagnetic plants and assigning a parameter to the recipe. When using the blueprint and changing the parameter to another quality, it does not accept it and assigns the quality with which it was copied.
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Search found 7 matches
- Sun Nov 17, 2024 2:52 pm
- Forum: Resolved Problems and Bugs
- Topic: [Kovarex] [2.0.15] Quality change ignored when placing parametrized blueprint
- Replies: 8
- Views: 3801
- Sun Feb 07, 2021 12:44 pm
- Forum: Resolved Problems and Bugs
- Topic: [kovarex] [1.1.19] After rotating an object in upgrade state it is kept with the circle
- Replies: 2
- Views: 2663
[kovarex] [1.1.19] After rotating an object in upgrade state it is kept with the circle
The sequence to repeat it is, in an existing object such as conveyor belt or arm, paste the same object rotated as a ghost (shift + left click), then rotate the object to that place, then the arrow inside the circle disappears but the upgrade circle does not. To do this, you have to take the upgrade ...
- Fri Jul 03, 2020 11:18 am
- Forum: Technical Help
- Topic: test Coreminer.on spam
- Replies: 1
- Views: 1276
test Coreminer.on spam
Hi
Since yesterday download a couple of mod updates like Beekeeping and space exploration, this message appear every once I construct anything:
test Coreminer.on_entity_created still going (name of entity)
I try load games with beekeeping only and space exploratio only and don't appear this ...
Since yesterday download a couple of mod updates like Beekeeping and space exploration, this message appear every once I construct anything:
test Coreminer.on_entity_created still going (name of entity)
I try load games with beekeeping only and space exploratio only and don't appear this ...
- Fri Mar 15, 2019 5:25 pm
- Forum: Not a bug
- Topic: Campain chest rebuild
- Replies: 1
- Views: 775
Campain chest rebuild
I deconstruct wooden chest, when I try complete the quest after rebuild it don't work.
- Tue May 29, 2018 5:54 pm
- Forum: Technical Help
- Topic: Speaker notification disappears
- Replies: 3
- Views: 1751
Re: Speaker notification disappears
Can you produce the issue without mods? I can not.
Edit: See here: https://forums.factorio.com/viewtopic.php?f=23&t=56899
Ohh thanks, the command "/c game.player.game_view_settings.show_alert_gui = true" solved this.
I'm sorry for posting the same topic, I did not find it in the search engine ...
Edit: See here: https://forums.factorio.com/viewtopic.php?f=23&t=56899
Ohh thanks, the command "/c game.player.game_view_settings.show_alert_gui = true" solved this.
I'm sorry for posting the same topic, I did not find it in the search engine ...
- Sun May 27, 2018 5:06 pm
- Forum: Technical Help
- Topic: Speaker notification disappears
- Replies: 3
- Views: 1751
Re: Speaker notification disappears
Ok, I upload the info, I suppose it should already be uploaded, sorry for it.
Please, can anyone solve this issue?
The notifications were operational a few hours ago.
I don't find anything about this in the settings.
Please, can anyone solve this issue?
The notifications were operational a few hours ago.
I don't find anything about this in the settings.
- Sat May 26, 2018 5:25 am
- Forum: Technical Help
- Topic: Speaker notification disappears
- Replies: 3
- Views: 1751
Speaker notification disappears
Speaker and attack notifications don't show in bottom (to the right of the bar), but yes in the map and they listen.
I dont' know if I have disabled something.
If required to upload the file tell me.
Thanks.
I dont' know if I have disabled something.
If required to upload the file tell me.
Thanks.