Search found 58 matches

by Anon2k
Sat Jan 27, 2024 1:49 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 591076

Re: pY Coal Processing - Discussion

I looked at your code in https://github.com/pyanodon/pycoalprocessing/blob/master/scripts/beacons.lua This line is incorrect: ---- if effected_am[am] and effected_fm[fm] then ---- In the case of backward compatibility, you need to group by both ranges together. For example like this: local function ...
by Anon2k
Wed Jan 24, 2024 10:57 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 591076

Re: pY Coal Processing - Discussion

When the backwards compatibility checkbox is enabled, collisions are created for beacons with AM-FM configurations: 1-1 + 1-2 + 2-1 + 2-2
by Anon2k
Fri Dec 08, 2023 2:09 pm
Forum: Ideas and Suggestions
Topic: Add search filters for character and storages
Replies: 0
Views: 167

Add search filters for character and storages

TL;DR Sometimes finding something becomes problematic, especially with mods where there are large storage areas and hundreds of types of items. https://i.ibb.co/nrbf41m/image.png What ? It is necessary to add a search button for the character's inventory and all storages. Why ? You can easily find ...
by Anon2k
Fri Nov 26, 2021 9:03 am
Forum: Ideas and Suggestions
Topic: Mark current station in list of stations
Replies: 2
Views: 914

Mark current station in list of stations

this has been splittend from https://forums.factorio.com/viewtopic.php?f=6&t=100751 Text color at railway stations — ssilk This is already in the game ! => https://wiki.factorio.com/Rich_text !! Oh, thank you so much, you saved me a lot of time. abc3.png It would have remained to somehow mark t...
by Anon2k
Thu Nov 25, 2021 12:58 pm
Forum: Implemented Suggestions
Topic: Text color at railway stations
Replies: 10
Views: 3599

Text color at railway stations

TL;DR Add a color component to the station name so you can quickly find them in the list. What ? I want the player to be able to select the color of the station text. It would also be nice to somehow highlight in this list the current station where the train is right now, for example, highlight it ...
by Anon2k
Mon May 10, 2021 3:17 pm
Forum: Won't fix.
Topic: [1.1.33]Loss of liquids
Replies: 0
Views: 1465

[1.1.33]Loss of liquids

Hello, I have a problem with disappearing liquids. I play with mods that have closed water-steam loops. One is converted to another indefinitely, but over time, the total amount of water-steam decreases. I have reproduced the problem in this video: https://www.youtube.com/watch?v=3WiOaH2B0FI For an ...
by Anon2k
Sun Jun 14, 2020 9:59 pm
Forum: Implemented Suggestions
Topic: Add filter to production tab
Replies: 4
Views: 2049

Re: Add filter to production tab

valneq wrote:
Sun Jun 14, 2020 9:12 pm
This is already implemented. Look at the "magnifying glass" icon next to the X to close the window. Click on the magnifying class to search/filter anything you like.
Thanks dude. It was a little unexpected for me to look for a filter next to the close button.
by Anon2k
Sun Jun 14, 2020 8:51 pm
Forum: Implemented Suggestions
Topic: Add filter to production tab
Replies: 4
Views: 2049

Add filter to production tab

TL;DR Add filter to production tab What ? When using large mods (with many hundreds of components), it is not possible to find something specific on this tab. https://i.gyazo.com/3daba5cf5dbb478aa4e53cefac3437f6.png Implementation example: https://i.gyazo.com/9ea8bd3a5c6cf63560afd2e917221843.png Wh...
by Anon2k
Wed Aug 21, 2019 5:02 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 591076

Re: pY Coal Processing - Discussion

I write that in the compressor the exhaust pipe with steam is displayed randomly about in different recipes. I write that from a fucking laser turret during deconstruction, steel is obtained, and not duralumin, which was in its ingredients. I am writing that in the smelting of duralumin, the product...
by Anon2k
Wed Aug 21, 2019 4:34 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 591076

Re: pY Coal Processing - Discussion

Why are you such a jerk? If you aren't happy with my mods, please, don't play with it. Or better, make your own and be happy elsewhere instead of bullshitting these forums with this level of stupid criticism. You´ve been flooding pymods forums with that level of arrogance for long time. Maybe if yo...
by Anon2k
Tue Aug 20, 2019 10:53 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1786
Views: 591076

Re: pY Coal Processing - Discussion

Wow, after 4 months, logic won https://i.gyazo.com/8f5f39c67dc6c28e15d269a8b8ec376c.png And again about the productivity of the muddle. Vanilla dictates the rule that productivity modules should be used ONLY for intermediate components, but not for the final ones. Now I can build drones, pipes, and ...
by Anon2k
Fri Aug 16, 2019 9:53 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 434036

Re: pY Raw Ores Discussion

There are several places where the only reason to make "Reduced X" is to pass it through the next step which makes "Sintered X". This is the case for nexelit, 4.45 high grade passed up to sintering makes 100 molten, while 5.89 high grade melted as is makes 100 molten. (Whether y...
by Anon2k
Fri Aug 16, 2019 7:52 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 434036

Re: pY Raw Ores Discussion

Smelting through "Reduced Nexelit" is pointless,

Image

much more profitable and easier to melt through "High grade Nexelit"

Image
by Anon2k
Sun Aug 04, 2019 8:53 am
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 434036

Re: pY Raw Ores Discussion

What do you think about casting metals and their alloys not into plates, but into coils? With their subsequent cutting into plates in assemblers. This is realized in the mettalurgy of an angel. http://russian.buildingsteelframe.com/photo/pl10986485-spcc_grade_crc_cold_rolled_steel_coil_for_tubing_pr...
by Anon2k
Sun Aug 04, 2019 8:40 am
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 191076

Re: pY Petroleum Handling

Alright, I'm a bad troll. However, I will explain my position. https://i.gyazo.com/bc730a165e04d81a24ae69d3eb58061b.jpg https://i.gyazo.com/ed5cae3ee41c81f8f01407433ba1902b.jpg Here I make ralesia. As a result, I will have an outpost, which on the one hand gives Ralesia, and on the other sulfur. And...
by Anon2k
Sun Aug 04, 2019 12:42 am
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 191076

Re: pY Petroleum Handling

Wow. Sulfur from oxygen. Rly? yes, its magic for those didnt understand the concept Does this "concept" apply only to oxygen? And then I already saw recipes where almost one oxygen can be converted into syngas https://i.gyazo.com/ac144b7225bc36d2c81cce6ff91c0c73.png or is it also a “conce...
by Anon2k
Sat Aug 03, 2019 9:46 pm
Forum: PyMods
Topic: pY Petroleum Handling
Replies: 633
Views: 191076

Re: pY Petroleum Handling

Image

Wow. Sulfur from oxygen. Rly?
by Anon2k
Sat Jul 13, 2019 9:00 am
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.54] Strongly increased belt speed breaks splitter filter
Replies: 10
Views: 7119

Re: [kovarex] [0.17.54] Strongly increased belt speed breaks splitter filter

kovarex wrote:
Thu Jul 11, 2019 1:07 pm
I tried to reproduce the problem, but it seemed to work well for me (4Xtimes fast express belts).
Could you please provide a save where this is reproduced?
Now you reproduced the bug? Or do you need something else besides video and savegame?
by Anon2k
Thu Jul 11, 2019 2:22 pm
Forum: Resolved Problems and Bugs
Topic: [kovarex] [0.17.54] Strongly increased belt speed breaks splitter filter
Replies: 10
Views: 7119

Re: [kovarex] [0.17.54] Strongly increased belt speed breaks splitter filter

You just have items on the belts too ordered on the sides. Need more chaos :D My savegame from the video above: https://drive.google.com/open?id=1VF-UdRdVr-gByEQZQM5kuxWVWkZ6DLS9 Just scatter the plastic on the chests on both sides of the conveyor and 100% is reproduced, the steel periodically passe...

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