Soooo, direct option doesn't work for me.
I don't know what's up with HB and stripe, but I used 3 cards + paypal on a linux, a phone, and a mac, with multiple addresses (incl. a hotmail.com) and I'm still getting rejected.
If someone finds some info, I'd like to know. In the meantime I contacted ...
Search found 9 matches
- Mon Oct 21, 2024 6:41 pm
- Forum: News
- Topic: Factorio: Space Age is here!
- Replies: 126
- Views: 105968
- Thu May 23, 2019 9:35 am
- Forum: News
- Topic: Friday Facts #289 - Character GUI
- Replies: 137
- Views: 74430
Re: Friday Facts #289 - Character GUI
Still interested in the information requested above 

- Tue May 07, 2019 12:10 pm
- Forum: Modding help
- Topic: Changelog tutorial
- Replies: 113
- Views: 63897
Re: Changelog tutorial
I know, but it seems that the devs are looking at the topic, and I might simply have missed some factbadtouchatr wrote: Tue May 07, 2019 9:15 am That would have to be up to the devs to add it to the parser code. This topic is mainly to explain the un-documented rules as they exist now.

- Tue May 07, 2019 9:10 am
- Forum: Modding help
- Topic: Changelog tutorial
- Replies: 113
- Views: 63897
Re: Changelog tutorial
Can we have something like "Author:" (and maybe "Requested-by", "Suggested-by") below "Date:"?
It would be nice to people that contributes with pull requests on mods
It would be nice to people that contributes with pull requests on mods

- Tue May 07, 2019 8:53 am
- Forum: News
- Topic: Friday Facts #289 - Character GUI
- Replies: 137
- Views: 74430
Re: Friday Facts #289 - Character GUI
Hey,
I'm quite happy about the coloured icons for current Logistics status.
As a matter of fact, I'm maintaining a small mod that does this, but on a dedicated UI: LogisticRequestHinter
I'd like to know if you could provide helpers about this, for example the "all items delivered" does not exist ...
I'm quite happy about the coloured icons for current Logistics status.
As a matter of fact, I'm maintaining a small mod that does this, but on a dedicated UI: LogisticRequestHinter
I'd like to know if you could provide helpers about this, for example the "all items delivered" does not exist ...
- Fri Dec 14, 2018 6:36 pm
- Forum: News
- Topic: Friday Facts #273 - Cutscene controller & Localisation plan
- Replies: 79
- Views: 40581
Re: Friday Facts #273 - Cutscene controller & Localisation plan
I wonder if there are players learning esperanto like me that would like to make a translation! (Beginner, but that would be a nice learning project)
- Wed Nov 14, 2018 10:34 am
- Forum: Mods
- Topic: [Mod 0.16] Logistic Request Hinter
- Replies: 0
- Views: 907
[Mod 0.16] Logistic Request Hinter
Hey there!
Growing tired of waiting in base not knowing if my network *does* have enough items in storage to satisfy all my requests, I told to myself that it could be nice to have a visual hint that could tell you if there's no point waiting forever.
After a quick lookup, I couldn't find such a ...
Growing tired of waiting in base not knowing if my network *does* have enough items in storage to satisfy all my requests, I told to myself that it could be nice to have a visual hint that could tell you if there's no point waiting forever.
After a quick lookup, I couldn't find such a ...
- Thu Nov 08, 2018 3:17 pm
- Forum: Modding help
- Topic: [Solved] Accessing logistic network
- Replies: 2
- Views: 1911
Re: Accessing logistic network
Holy crap.
Since the beginning I assumed that LuaForce was a class representing entity movements and therefore never checked it
Thank you very much
Since the beginning I assumed that LuaForce was a class representing entity movements and therefore never checked it

Thank you very much

- Thu Nov 08, 2018 2:13 pm
- Forum: Modding help
- Topic: [Solved] Accessing logistic network
- Replies: 2
- Views: 1911
[Solved] Accessing logistic network
Hi there,
Noob here, I'm trying to make a small mod that would give a better view of the current status of logistic requests.
Plan is simple:
get all requested items
get items from inventory
get items on their way
get available items from logistic network
do basic maths
show something ...
Noob here, I'm trying to make a small mod that would give a better view of the current status of logistic requests.
Plan is simple:
get all requested items
get items from inventory
get items on their way
get available items from logistic network
do basic maths
show something ...