Search found 11 matches

by funky.bibimbap
Sun Oct 01, 2023 3:24 pm
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 342
Views: 105736

Re: Friday Facts #378 - Trains on another level

After the previous FFF I was a bit disappointed that the rail overhaul seemed limited to better placement of signals but then... OpenTTD junction vibes intensifies! There is still something about getting stuck above water that I do not get. Someone copy-pasted a screenshot of the reddit thread, whic...
by funky.bibimbap
Tue Sep 03, 2019 6:33 pm
Forum: Releases
Topic: Version 0.17.67
Replies: 28
Views: 20271

Re: Version 0.17.67

TRauMa wrote: ↑Tue Sep 03, 2019 4:41 pm A word of warning - this breaks space exploration, so either play a new SE-less save to marvel at the new eye candy, or wait for SE to update.
It also breaks some Bob's and Angel's.
by funky.bibimbap
Wed Aug 21, 2019 2:12 pm
Forum: Releases
Topic: Version 0.17.66
Replies: 12
Views: 17078

Re: Version 0.17.66

When it comes to the GUI, my biggest problem is to find the button to synchronise the mods with the save that I want to load. I didn't know about its existence in 0.16 (I thought people used parallel installations of factorio for different mod sets :roll:), and never noticed its existence. I discove...
by funky.bibimbap
Fri Jul 26, 2019 3:09 pm
Forum: News
Topic: Friday Facts #305 - The Oil Changes
Replies: 971
Views: 329166

Re: Friday Facts #305 - The Oil Changes

I take the time to reply here because I totally support the changes to oil processing (and because, as we know, people who have something to complain about are more prone to reply, so let's counter-balance that). We've all been there, facing this wall, and even though it gets less intimidating with ...
by funky.bibimbap
Tue Mar 05, 2019 3:18 am
Forum: Resolved Problems and Bugs
Topic: [0.17.5] Personal roboport is not disabled when cruising in reverse
Replies: 1
Views: 2106

[0.17.5] Personal roboport is not disabled when cruising in reverse

Hi,

This is as simple as that: when going in reverse, both in a car and a train, the personal roboport is not disabled.
by funky.bibimbap
Sun Mar 03, 2019 6:45 am
Forum: Not a bug
Topic: [0.17.4] A burner inserter did not restart after running out of coal on the belt
Replies: 1
Views: 1199

[0.17.4] A burner inserter did not restart after running out of coal on the belt

Hi,

I temporarily ran out of coal on my boilers belt, I fixed the problem (silly mistake, used a yellow splitter instead of red), and all but one of my coal inserters restarted. Please find attached the screenshot and a game save.
inserter_pb.png
inserter_pb.png (435.9 KiB) Viewed 1199 times
by funky.bibimbap
Wed Feb 27, 2019 12:48 am
Forum: Resolved Problems and Bugs
Topic: [0.17.1] Suddenly can't select items in inventory, must right-click to recover
Replies: 1
Views: 823

[0.17.1] Suddenly can't select items in inventory, must right-click to recover

Hi, Very early in the game, my inventory suddenly got locked. I could not click on anything inside it. I wasn't holding anything. I started testing things, and it apparently worked again after a right click. For the record (in case that might be a focus thing), I'm playing on Ubuntu 18.04 with i3wm ...
by funky.bibimbap
Tue Feb 26, 2019 11:58 pm
Forum: Pending
Topic: [0.17] Mapgen - Cliff frequency setting does not work.
Replies: 6
Views: 2462

Re: [0.17] Mapgen - Cliff frequency setting does not work.

On a related note, I expected cliffs to be disabled when the slider is at the left-most position.
by funky.bibimbap
Mon Feb 18, 2019 4:48 am
Forum: News
Topic: Friday Facts #282 - 0.17 in sight
Replies: 186
Views: 93002

Re: Friday Facts #282 - 0.17 in sight

First and foremost, I'm as always amazed at all the work done by the dev team, and the quality of the FFF every week (which no doubt takes a lot of dedication to be delivered in such good form). Please keep your release process as sturdy as it is. The "release early, release often" philoso...
by funky.bibimbap
Sat Jan 26, 2019 3:01 am
Forum: News
Topic: Friday Facts #279 - Train GUI & Modern Spitter
Replies: 208
Views: 85357

Re: Friday Facts #279 - Train GUI & Modern Spitter

:D Counterargument β€” green bar represents condition fulfillment and it usually helps to have same GUI elements to behave consistently across application. Agreed. When deleting files, the progress bar still progresses right to left to show "progress toward completing current action." I was...
by funky.bibimbap
Sun Sep 16, 2018 11:02 am
Forum: News
Topic: Friday Facts #260 - New fluid system
Replies: 292
Views: 130802

Re: Friday Facts #260 - New fluid system

Hi, this is my first post and I know that I'm eight pages late, so I'm probably going to repeat what some others said before, I tried to read answers that seemed similar to mine and skipped others, I might have failed to evaluate them correctly. First, I don't see the necessity of modelling fluids a...

Go to advanced search