Search found 4 matches

by SwiftVanCity
Sun May 23, 2021 4:05 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 292498

Re: pY Alien Life - Discussion

User /editor and create this Lua snippet, based on the built in trees to biters example. local surface = game.player.surface local entities = surface.find_entities_filtered{area = area, name={"hidden-beacon"}} for k, beacon in pairs(entities) do beacon.destroy() end Then drag a box around...
by SwiftVanCity
Sat May 22, 2021 6:43 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 887
Views: 292498

Re: pY Alien Life - Discussion

mxpal wrote: ↑
Wed Mar 17, 2021 2:21 am
bug report: when i remove fastwood forestry, a hidden beacon remains on the ground and i cant destroy it with right click or alt+d. It blocks my building replacement even with shift held down.
I have run into the same issue with Auog Paddocks. Has anyone come across any workarounds?
by SwiftVanCity
Sat Apr 06, 2019 8:20 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 434663

Re: pY Raw Ores Discussion

SwiftVanCity wrote: ↑
Thu Apr 04, 2019 7:58 pm
Image

0.17.25
Modding: Recipes with duplicate ingredients or products will now error at startup instead breaking crafting runtime. (67857)
Back in business. Thanks!
by SwiftVanCity
Thu Apr 04, 2019 7:58 pm
Forum: PyMods
Topic: pY Raw Ores Discussion
Replies: 1519
Views: 434663

Re: pY Raw Ores Discussion

Image

0.17.25
Modding: Recipes with duplicate ingredients or products will now error at startup instead breaking crafting runtime. (67857)

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