Search found 4 matches
- Sun May 23, 2021 4:05 am
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 890
- Views: 336179
Re: pY Alien Life - Discussion
User /editor and create this Lua snippet, based on the built in trees to biters example. local surface = game.player.surface local entities = surface.find_entities_filtered{area = area, name={"hidden-beacon"}} for k, beacon in pairs(entities) do beacon.destroy() end Then drag a box around...
- Sat May 22, 2021 6:43 pm
- Forum: PyMods
- Topic: pY Alien Life - Discussion
- Replies: 890
- Views: 336179
Re: pY Alien Life - Discussion
I have run into the same issue with Auog Paddocks. Has anyone come across any workarounds?
- Sat Apr 06, 2019 8:20 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 497748
Re: pY Raw Ores Discussion
Back in business. Thanks!SwiftVanCity wrote: βThu Apr 04, 2019 7:58 pm
0.17.25
Modding: Recipes with duplicate ingredients or products will now error at startup instead breaking crafting runtime. (67857)
- Thu Apr 04, 2019 7:58 pm
- Forum: PyMods
- Topic: pY Raw Ores Discussion
- Replies: 1519
- Views: 497748
Re: pY Raw Ores Discussion
0.17.25
Modding: Recipes with duplicate ingredients or products will now error at startup instead breaking crafting runtime. (67857)