Search found 6 matches

by JustAPerson
Mon Jul 29, 2019 11:37 am
Forum: Minor issues
Topic: Inconsitentcies with XModMap
Replies: 3
Views: 1027

Re: Inconsitentcies with XModMap

Posila was correct. Altering my map such that there was only 1 key mapped to left control fixed the problem.
by JustAPerson
Mon Jul 29, 2019 12:24 am
Forum: Minor issues
Topic: Inconsitentcies with XModMap
Replies: 3
Views: 1027

Inconsitentcies with XModMap

Hi, I'm using Factorio 0.17.59 on Ubuntu 18.04 with AwesomWM instead of GNOME. I use XModMap to switch control and capslocks, and some other modifiers on my laptop for ergonomics. Here is my `~/.Xmodmap` file: clear lock clear control clear mod1 clear mod2 clear mod3 clear mod4 clear mod5 keycode 66...
by JustAPerson
Sun Jul 28, 2019 11:55 pm
Forum: Ideas and Suggestions
Topic: Screen resolution change ability in full-screen mode
Replies: 21
Views: 10465

Render Resolution Different than Native Resolution

Most games have the option to choose what resolution they render at, which can then be stretched/scaled to fit the current window. This would help me a lot, as my laptop has a 4k screen without the hardware (or cooling) to support factorio at that resolution. I'd like to play the game in 1080p, but ...
by JustAPerson
Tue Jul 23, 2019 1:37 pm
Forum: Technical Help
Topic: When starting headless server: "Error Util.cpp:83: No map settings instance."
Replies: 2
Views: 1404

Re: When starting headless server: "Error Util.cpp:83: No map settings instance."

I vaguely remember running `s/true/false/` in my mods-list.json so I could select a subset of the large ./mods/ directory I uploaded to the server. I must have forgotten the base-mod. Thanks. Issue closed.
by JustAPerson
Sat Jul 20, 2019 10:03 pm
Forum: Technical Help
Topic: When starting headless server: "Error Util.cpp:83: No map settings instance."
Replies: 2
Views: 1404

When starting headless server: "Error Util.cpp:83: No map settings instance."

Hi, I can't seem to load a save file or even create a new save. I'm trying to use the `factorio-init` scripts from github as recommended by the wiki. I somehow got this to work with one save file that had a few hours on it. That one had mods. I changed the mods-list.json to disable a few of them so ...
by JustAPerson
Thu Nov 22, 2018 7:22 pm
Forum: Ideas and Suggestions
Topic: QoL Ore Quantities in Mapgen Preview
Replies: 2
Views: 1312

QoL Ore Quantities in Mapgen Preview

In game if you use the map and mouse over an ore patch, a tooltip appears displaying the amount of ore in that patch. Could this be added to the mapgen preview window as well?

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