Search found 56 matches

by RickJS
Sat Jun 10, 2023 7:03 pm
Forum: Mods
Topic: [MOD 0.13.17+] Rampant
Replies: 648
Views: 316988

Re: [MOD 0.13.17+] Rampant

I would like more information on how Rampant generates new biters and spitters. They have a favorite place to gather in high density, and I have tried to eliminate any spawners that could supply them. I haven't found mobile units marching in, but I'm not watching continuously. Also, I have seen squa...
by RickJS
Tue Apr 18, 2023 3:34 am
Forum: Mods
Topic: [0.17+] Circuitissimo / Circuit Warehouses / Factorissimo-Style Combinator
Replies: 7
Views: 3987

Re: [0.17+] Circuitissimo / Circuit Warehouses / Factorissimo-Style Combinator

Where are the basic instructions? I don't even know what button exits the interior. I also need information on what entries to make in the constant combinators on the ends. A blueprint of a worked example would help.
by RickJS
Thu Jun 02, 2022 2:05 am
Forum: Gameplay Help
Topic: Inconsistency between power and production
Replies: 6
Views: 1576

Re: Inconsistency between power and production

The displays for power and production are inconsistent in the placement of the panels for production and consumption. Is there a reason for this? Can you be more specific? Images? Both displays in one file: note the location of the production and consumption panels electrical versus production.jpg
by RickJS
Wed Jun 01, 2022 8:30 pm
Forum: Gameplay Help
Topic: Inconsistency between power and production
Replies: 6
Views: 1576

Re: Inconsistency between power and production

I'm not in front of my computer, so no images for a while.

For one of the displays, consumption is the left panel, for the other, consumption is on the right.
by RickJS
Wed Jun 01, 2022 7:14 pm
Forum: Gameplay Help
Topic: Inconsistency between power and production
Replies: 6
Views: 1576

Inconsistency between power and production

The displays for power and production are inconsistent in the placement of the panels for production and consumption. Is there a reason for this?
by RickJS
Mon Jan 17, 2022 4:36 am
Forum: 1 / 0 magic
Topic: crash while on menu
Replies: 7
Views: 2619

Re: crash while on menu

Thanks!
by RickJS
Fri Jan 14, 2022 8:09 pm
Forum: 1 / 0 magic
Topic: crash while on menu
Replies: 7
Views: 2619

Re: crash while on menu

I had forgotten that.

new crash, this time it took down Windows, which then apparently looped trying to gather data; I had to power-cycle it.
by RickJS
Fri Jan 14, 2022 12:51 am
Forum: 1 / 0 magic
Topic: crash while on menu
Replies: 7
Views: 2619

Re: crash while on menu

Also, it ran Factorio Space Exploration, sometimes for weeks without stopping, with no crashes.
by RickJS
Fri Jan 14, 2022 12:50 am
Forum: 1 / 0 magic
Topic: crash while on menu
Replies: 7
Views: 2619

Re: crash while on menu

PSU meaning power supply? It's an gaming laptop, an MSI GE75 Raider 95E. I am not aware of ever having Direct3D crashes. I.m not sure where the control you are referring to is: in Factorio settings, or in Windows? To clarify, I was adding, removing, and updating mods in the mod management screens, I...
by RickJS
Thu Jan 13, 2022 3:13 am
Forum: 1 / 0 magic
Topic: crash while on menu
Replies: 7
Views: 2619

crash while on menu

I had hit escape to freeze the game was considering & loading mods & disabling mods, went away and came back to a crash message asking me to post the log. I was running a fairly new Nullius game.
by RickJS
Sat Aug 15, 2020 5:14 pm
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 391
Views: 268950

Re: [0.17+] Space Exploration WIP

It also failed in delivering vulcanite blocks.

Also, delivering low density structures from orbit to Nauvis surface failed.
by RickJS
Sat Aug 15, 2020 6:54 am
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 391
Views: 268950

Re: [0.17+] Space Exploration WIP

The payload is 10 water barrels.
by RickJS
Sat Aug 15, 2020 6:34 am
Forum: Mods
Topic: [0.17+] Space Exploration WIP
Replies: 391
Views: 268950

Re: [0.17+] Space Exploration WIP

The delivery cannon doesn't seem to deliver. I'm running Factorio 1.0.0, Space Exploration 0.3.109. The cannon visibly fires, its count of products delivered increments, but nothing shows up on the space station in Nauvis orbit (according to the uplink view). The cannon's target is Nauvis orbit, and...
by RickJS
Wed Aug 05, 2020 7:56 pm
Forum: Technical Help
Topic: [0.18.36] black screen, then unresponsive
Replies: 8
Views: 2772

Re: [0.18.36] black screen, then unresponsive

I had to go to OpenGL to get it to run at all. After applying various updates to drivers and Windows, the intermittent crashes stopped.
by RickJS
Tue Jul 28, 2020 7:35 am
Forum: Not a bug
Topic: [0.18.36] poisonous fish
Replies: 4
Views: 1342

Re: [0.18.36] poisonous fish

contents of mod-list.json (although not all are loaded): { "mods": [ { "name": "base", "enabled": true }, { "name": "AAI-CraftTab", "enabled": false }, { "name": "aai-industry", "enabled": true }, { &...
by RickJS
Tue Jul 28, 2020 7:08 am
Forum: Technical Help
Topic: [0.18.36] black screen, then unresponsive
Replies: 8
Views: 2772

Re: [0.18.36] black screen, then unresponsive

OK, got it.
by RickJS
Tue Jul 28, 2020 2:23 am
Forum: Technical Help
Topic: [0.18.36] black screen, then unresponsive
Replies: 8
Views: 2772

Re: [0.18.36] black screen, then unresponsive

I finally caught the crash while I was at the keyboard. The only things in the system log at the time of the crash are warnings, not errors: DistributedCOM EventID 10016: The application-specific permission settings do not grant Local Activation permission for the COM Server application with CLSID {...
by RickJS
Mon Jul 27, 2020 7:25 pm
Forum: Technical Help
Topic: [0.18.36] black screen, then unresponsive
Replies: 8
Views: 2772

Re: [0.18.36] black screen, then unresponsive

I will do that, the next time it happens while I am at the keyboard. I presume you mean the system log? I do have a message, but I'm not sure it at the right time, since game crashed while I was away overnight: The server Microsoft.SkypeApp_15.61.100.0_x86__kzf8qxf38zg5c!App.AppXtwmqn4em5r5dpafgj4t4...
by RickJS
Mon Jul 27, 2020 2:27 am
Forum: Not a bug
Topic: [0.18.36] poisonous fish
Replies: 4
Views: 1342

Re: [0.18.36] poisonous fish

The screen also flashes red.
by RickJS
Mon Jul 27, 2020 2:24 am
Forum: Not a bug
Topic: [0.18.36] poisonous fish
Replies: 4
Views: 1342

[0.18.36] poisonous fish

Clicking on my character when there is a fish on the mouse pointer results in a small reduction in health, not an increase.

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