If I had a WHOLE 4 fish left - it wouldn't be stressful, but when I have 3k fish piled up in my inventory and a bunch of stacks - I have to go into inventory several times and grab full stacks.
Screen Shot 2024-11-09 at 12.41.08.png I very often build railroads across bodies of water. I have a huge amount of fish in my inventory, last time I had 3k fish. If you throw the fish through the key “Z” exactly into the water - then in the hand always remains usually 4 items, rarely less. Even ...
I'm telling you - even if you do it in parts, without stopping - well, maybe it will take a month. Of course, I don't have everything open. But 8 million chunks - does that mean anything to you? And they are not evenly squared open, but all around the perimeter of the world. And how do you expect to ...
How can I explain it in a simpler way on my fingers?
The entire map in this game is 2000000 x 2000000 cells.
How do you expect to select an area with the mouse
1000000 x 2000000 cells? It's not realistic at all.
It took my computer a good minute of chugging, and getting the selection rectangle to cover all corners of base while it was on the verge of crashing was also a challenge, but it wasn't very time consuming, certainly not on the scale of weeks etc.
Open editor (/editor) Pick a deconstruction planner and add all types of transport belts to its whitelist (undergrounds and spitters too, just to be safe). Deconstruct your base
Are there less destructive ways to do this than to remove ALL! *transport and underground belts? My base is so ...
In order not to make new threads, let it be here, maybe someone is interested. A little comparison of two rather old 11th generation Intel processors. Both processors were installed in turn on the same motherboard with unchanged parameters in the bios:
My results are just twice 40.
30 is not my result, it's someone who can't tune their computer
The results of the i5-6400 (35 UPS) are also mine, correct.
Some modern processors should be ashamed to play Factorio with a bunch of processor cores and low UPS
Life is pain.
A little wrong. The motherboard is good and there is a pretty big chance to succeed :) The fact is that according to all Intel specifications, processors without the letter "K" are not subject to any overclocking, therefore the memory cannot be overclocked. But many centuries ago, Supermicro ...
Very interesting that the game uses 125GB when loading if it actually has that much memory available. No wonder it took me 20 minutes to load and plenty of swap. :mrgreen:
Please check this map, the results for processors are very interesting, and if you make a rating at current prices, it will ...
Take away. 11x5 results, at the same memory frequency, on the spot. may come in handy.
If I had an i5-6500 - the results would be higher :))) In addition to playing Factorio for many years, I'm also a long-term member of hwbot.org, if that's anything to say. I have hundreds of such screenshots from ...
I made a mistake above. I have an i5-6400 "not K" Here is the difference between yours and mine: Base frequency 3.20 GHz vs 2.70 GHz Maximum frequency 3.6 GHz vs 3.3 GHz
Quickly tested one test: https://factoriobox.1au.us/results/cpus?map ...
When I say ideal conditions, it means that my computer was created only for a single game (guess which one?) Even this text I am writing on another computer. I have quite a few slow processors, I even have a 6400, though with the letter "K", I can accomplish the feat and try to run tests on it, and ...
Displaying memory speed is still OS dependent. In Windows 7, the script always correctly showed the current speed (it was 3740 MHz), now in Windows 10 it shows the nominal 2400 MHz (although the real 3491 MHz is very difficult to overclock with such a volume :))) As for the volumes, it’s much more ...
Bullshit test, nothing. Here 14493, 14493, 14286, 14085, 14085, 14085, 14085 and so 14286, 14085, 14085, 14085, 14085, 14085, 14085 if you discard the first two results (14493) - you won’t guess at all where which test is
Factoriobox results taken under ideal conditions. Moreover, on the screen ...
Thank you very much for testing my map. Approximately, I was counting on such a result :) If I had such an UPS now, I would still play on my map for a year or two, but since now - alas... And yet, with 128 GB of memory in MacOS, the map loads in 2 minutes ... Regarding some inaccuracies in ...