Search found 65 matches
- Sun Feb 16, 2025 5:08 am
- Forum: Gameplay Help
- Topic: Lost my body in space?!
- Replies: 9
- Views: 862
Re: Lost my body in space?!
Well the destroy & create character command ended up giving me a body but it was running around on my ship. Teleporting just moved it around on the ship. Teleporting to Fulgora though.. Suddenly gave me a "return to planet" button. And that was able to pop me out of the ship and back to Nauvis ...
- Sun Feb 16, 2025 4:54 am
- Forum: Gameplay Help
- Topic: Lost my body in space?!
- Replies: 9
- Views: 862
Re: Lost my body in space?!
Is there a command line command to move a character somewhere?
-jim
-jim
- Sun Feb 16, 2025 4:44 am
- Forum: Gameplay Help
- Topic: Lost my body in space?!
- Replies: 9
- Views: 862
Re: Lost my body in space?!
Trees and flatcar for hauling a tank. I think that's it.
After looking, well a few. Here's a list.
-jim
After looking, well a few. Here's a list.
-jim
- Sun Feb 16, 2025 1:06 am
- Forum: Gameplay Help
- Topic: Lost my body in space?!
- Replies: 9
- Views: 862
Re: Lost my body in space?!
Here's a screenshot.
- Sun Feb 16, 2025 12:59 am
- Forum: Gameplay Help
- Topic: Lost my body in space?!
- Replies: 9
- Views: 862
Re: Lost my body in space?!
Sadly that location seems to be out of date. There IS an application support directory that is pretty well hidden. But sadly no factorio stuff in there.
Grr...
-jim
Grr...
-jim
- Sun Feb 16, 2025 12:39 am
- Forum: Gameplay Help
- Topic: Lost my body in space?!
- Replies: 9
- Views: 862
Re: Lost my body in space?!
Thanks for the kill/respawn commands.
How does one find the save files on a Mac? I can't even find them searching on the save name.
-jim
How does one find the save files on a Mac? I can't even find them searching on the save name.
-jim
- Sun Feb 16, 2025 12:19 am
- Forum: Gameplay Help
- Topic: Lost my body in space?!
- Replies: 9
- Views: 862
Lost my body in space?!
Was on vulcanis, hopped on my spaceship to Nav.. err home planet. Get home and I can't get off the ship. There is no body icon, it shows in map view that I'm on the ship. No button highlights that I can hop down to the planet..
What can I do? What info. can I post here that would help solve this ...
What can I do? What info. can I post here that would help solve this ...
- Thu Feb 06, 2025 7:59 pm
- Forum: Gameplay Help
- Topic: Space Platform 101 Discussion
- Replies: 92
- Views: 157288
Re: Space Platform 101 Discussion
Where do we beg for platform to platform shipping of items? Seems such a waste that once you are both in orbit. You can't just slide something across without dropping it down a gravity hole (planet) then dragging it back out of the hole to another orbiting platform.
-jim lee
-jim lee
- Fri Sep 10, 2021 6:19 pm
- Forum: Ideas and Requests For Mods
- Topic: Networking:Two host settings to add.
- Replies: 3
- Views: 1846
Re: Networking:Two host settings to add.
HA! I thought specific was what an engineer would want.
As for moving it, or at least copying it. Sure. It really doesn't matter how it gets implemented. The more that see it the better.
-jim lee
As for moving it, or at least copying it. Sure. It really doesn't matter how it gets implemented. The more that see it the better.
-jim lee
- Fri Sep 10, 2021 3:38 am
- Forum: Ideas and Requests For Mods
- Topic: Networking:Two host settings to add.
- Replies: 3
- Views: 1846
Networking:Two host settings to add.
TL;DR
I'd like to be able to limit the tech tree AND block incoming blueprints.
What ?
These are changes I'd like to be able to set for hosting network games.
Tech tree : I'd like to be able to click a "X" on any tech item to remove that item and its children from the tech tree. A way of ...
I'd like to be able to limit the tech tree AND block incoming blueprints.
What ?
These are changes I'd like to be able to set for hosting network games.
Tech tree : I'd like to be able to click a "X" on any tech item to remove that item and its children from the tech tree. A way of ...
- Tue Feb 16, 2021 7:41 pm
- Forum: Releases
- Topic: Version 1.1.23
- Replies: 5
- Views: 10995
Re: Version 1.1.23
I can't get this to upload using the updater without crashing. Mac OSx
-jim lee
[Never mind, did full install and up and running again.]
-jim lee
[Never mind, did full install and up and running again.]
- Thu Jan 14, 2021 9:09 pm
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [1.1.8] Crash when touching train stop. (Repeatable)
- Replies: 4
- Views: 3669
Re: [1.1.8] Crash when touching train stop. (Repeatable)
Yes sir!
-jim lee
-jim lee
- Wed Jan 13, 2021 6:20 am
- Forum: Resolved Problems and Bugs
- Topic: [Klonan] [1.1.8] Crash when touching train stop. (Repeatable)
- Replies: 4
- Views: 3669
[Klonan] [1.1.8] Crash when touching train stop. (Repeatable)
Goto latest auto save. You will pull up to a train stop on an island.
Hop out of train.
Go to red train stop with train waiting. Remove power pole.
Walk up to Ore loader, remove large power pole at bottom right.
Walk up to Ore loader station stop post. Touch it. (CRASH!)
The folder with save ...
Hop out of train.
Go to red train stop with train waiting. Remove power pole.
Walk up to Ore loader, remove large power pole at bottom right.
Walk up to Ore loader station stop post. Touch it. (CRASH!)
The folder with save ...
- Mon Jul 06, 2020 5:45 am
- Forum: Not a bug
- Topic: Fluid: Ghost elbow pipe stops "real" fluid flow.
- Replies: 1
- Views: 1027
Fluid: Ghost elbow pipe stops "real" fluid flow.
If you put a ghost elbow pipe *inline* with a flowing underground fluid pipe it will stop its flow.
This is on the latest today's 18.? download. 7/5/2020
-jim lee
This is on the latest today's 18.? download. 7/5/2020
-jim lee
- Tue Dec 24, 2019 5:45 am
- Forum: Mods
- Topic: [MOD 0.16] Helicopters
- Replies: 117
- Views: 68431
Re: [MOD 0.16] Helicopters
Just wanted to say THANKS! This is a really fun addition! Been playing with it for hours!
-jim lee
-jim lee
- Wed Dec 18, 2019 11:08 pm
- Forum: News
- Topic: Friday Facts #325 - New Explosions and Particles
- Replies: 54
- Views: 31593
Use the enemy to grease the treads of our tanks!
I've heard that Gen. Patton said that.
While doing these new animations, could they look into leaving tread marks as the tanks roll past? And, when you drive through a mass of dead bugs, they'd get all scrunched up and spread all over and get into the treads n' wheels.. Dragging bits of bug behind ...
While doing these new animations, could they look into leaving tread marks as the tanks roll past? And, when you drive through a mass of dead bugs, they'd get all scrunched up and spread all over and get into the treads n' wheels.. Dragging bits of bug behind ...
- Thu Dec 05, 2019 9:26 pm
- Forum: General discussion
- Topic: Niggles and nitpicking - player preferences
- Replies: 66
- Views: 28538
Re: Niggles and nitpicking - player preferences
Automate everything possible. I typically even have a wood line for boxes & small power poles in my factory.
Personal construction bots only. No logistics or bot networks.
No walled in areas. I use independent solar powered turret clusters everywhere. Bugs wont pass them. Mines too, extremely ...
Personal construction bots only. No logistics or bot networks.
No walled in areas. I use independent solar powered turret clusters everywhere. Bugs wont pass them. Mines too, extremely ...
- Sun Nov 24, 2019 1:37 am
- Forum: Mods
- Topic: [0.17+] Stargate
- Replies: 7
- Views: 5593
Re: [0.17+] Stargate
How fun!
This would be great for linking to other Stargate equipped multi player games.
-jim lee
This would be great for linking to other Stargate equipped multi player games.
-jim lee
- Fri Aug 09, 2019 6:45 am
- Forum: News
- Topic: Friday Facts #305 - The Oil Changes
- Replies: 971
- Views: 415350
Re: Friday Facts #305 - The Oil Changes
Burn it in engines, use it up lubricating machines.
I read somewhere, someone was going on about steam trains (coal/wood & water) Diesel (heavy oil for burning & light oil for lubrication) Would be fun.
-jim lee
I read somewhere, someone was going on about steam trains (coal/wood & water) Diesel (heavy oil for burning & light oil for lubrication) Would be fun.
-jim lee
- Tue Aug 06, 2019 9:31 pm
- Forum: Combinator Creations
- Topic: Fuel gauge for tank farms (Super simple)
- Replies: 0
- Views: 1972
Fuel gauge for tank farms (Super simple)
Want to keep an eye on your liquid levels?
0eNrNlN1ugzAMhd/FlxNsEOg28SpThQK4rTVIUBKqVSjvPodKLerP2u5i2k0kJ ...
0eNrNlN1ugzAMhd/FlxNsEOg28SpThQK4rTVIUBKqVSjvPodKLerP2u5i2k0kJ ...