Search found 4 matches

by gh314
Fri Sep 06, 2019 5:08 pm
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 1.0 (Pre-Alpha)
Replies: 115
Views: 86679

Re: Nauvis Post Collapse (16GB ram minimum required)

thanks! i'll try out the "remove cars with nothing in their inventory" snippet.
by gh314
Fri Sep 06, 2019 5:06 pm
Forum: Technical Help
Topic: [0.17.68] performance issue when game speed is set higher than 1
Replies: 3
Views: 1575

Re: [0.17.68] performance issue when game speed is set higher than 1

thank you! i'll try those suggestions out and experiment a little bit when i get home from work. though i'm disappointed that i couldn't reproduce the issue the last time i checked.
by gh314
Fri Sep 06, 2019 5:58 am
Forum: Maps and Scenarios
Topic: Nauvis Post Collapse 1.0 (Pre-Alpha)
Replies: 115
Views: 86679

Re: Nauvis Post Collapse (16GB ram minimum required)

hello. really cool map! i had a question though. are there any cars or tanks with contents that one might lose out on discovering if they were all deleted? i think deleting all cars and tanks would increase performance on some lower end machines, and i was wondering what ramifications there might be...
by gh314
Fri Sep 06, 2019 5:22 am
Forum: Technical Help
Topic: [0.17.68] performance issue when game speed is set higher than 1
Replies: 3
Views: 1575

[0.17.68] performance issue when game speed is set higher than 1

summary: the fps stays above 60 (about 110) but hitches and drops when the game speed is set to 2. ups stabilizes at 120. this happens with all mods disabled. my setup, not sure how much is relevant but here it is: graphics: radeon rx 580 graphics card, driver version 19.8.2 (adrenalin series driver...

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