Search found 6 matches

by bolok
Fri Sep 29, 2023 3:39 pm
Forum: News
Topic: Friday Facts #378 - Trains on another level
Replies: 337
Views: 78729

Re: Friday Facts #378 - Trains on another level

I hope there is hide button that makes all elevated rail invisible leaving only shadow, so u can see, build and operate things behind with no problem.
by bolok
Wed Mar 02, 2022 3:58 pm
Forum: News
Topic: We support Ukraine
Replies: 3346
Views: 465727

Re: We support Ukraine

We stand against genocide, we stand against russia, we stand against evil. Personally I consider banning bots/paid agents justified, as they are not misinformed, but stand openly against truth and intend to manipulate gullible into supporting what is wrong.
by bolok
Fri Aug 07, 2020 4:29 pm
Forum: News
Topic: Friday Facts #359 - Crash site: The beginning
Replies: 95
Views: 105087

Re: Friday Facts #359 - Crash site: The beginning

Im nitpicking, ignore me. Should all tech icons face same direction (be shot from same angle)? Looks random, disorderly, not database like, not fitting engineer. Not sure if thats the proper way of distinguishing one from another. What would work better for new players? Veterans dont have to learn o...
by bolok
Fri May 06, 2016 2:56 pm
Forum: News
Topic: Friday Facts #137 - The release scarecrow
Replies: 197
Views: 71690

Re: Friday Facts #137 - The release scarecrow

I think a lot of people won't like stack nerf, but how about new inserter(crane) that transfer items between containers only?
Additionaly to substitute for long inserter have two switches far/close separately for pick and put.
by bolok
Sun Mar 01, 2015 1:54 am
Forum: Ideas and Suggestions
Topic: Deep mining
Replies: 3
Views: 3033

Deep mining

This is my response to introduction of new resources like uranium for nuclear plant, if it ever happens. You build underground sonar (evolution of radar), this allows you to activate new ground overlay (toggle button) that shows new resources as symbols or colors (new tier of resources independent o...
by bolok
Sun Mar 01, 2015 12:17 am
Forum: Ideas and Suggestions
Topic: Advanced Towers
Replies: 3
Views: 2310

Advanced Towers

Heavy towers, 2x2 size, slow firing, minimal range, each use ammo and deal area damage: Canon Tower - same as on a tank, small area damage, Rocket Tower - fires rockets, bigger area damage, Heavy Laser Tower - use battery as ammo, deal damage in a line, and bonus: Rocket Artillery Battery - you load...

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