Search found 35 matches

by Epb7304
Wed Dec 13, 2023 4:23 am
Forum: Ideas and Suggestions
Topic: The Productivity Cap and why the FFF #375 recycler shouldn't be introduced
Replies: 42
Views: 4403

The Productivity Cap and why the FFF #375 recycler shouldn't be introduced

TL;DR The recycler shouldn't be introduced since it forces a cap on productivity bonuses, which go against the very nature of "the factory must grow" There is also another option to fix this What ? The recycler (shown in FFF #375 ) shouldn't be introduced because it necessitates a cap on ...
by Epb7304
Wed Dec 13, 2023 4:00 am
Forum: Ideas and Suggestions
Topic: Minimap Zoom
Replies: 0
Views: 262

Minimap Zoom

TL;DR add the ability to zoom in and out of the minimap What ? using the scroll wheel (much as you do to zoom in and out of the player) while hovering over the minimap should cause it to zoom in and out Why ? I often find that the base minimap zoom is either too large or too small for my liking, it...
by Epb7304
Tue Dec 12, 2023 9:24 pm
Forum: Ideas and Suggestions
Topic: Circuit wires in red science tier
Replies: 7
Views: 864

Circuit wires in red science tier

TL;DR Move circuit wires into a red science tech, keep combinations behind green science What ? Create a new technology a pre-requisite for the circuit network technology that contains the red and green circuit wires Why ? There are a lot of simple tricks you can do with just circuit wires themselv...
by Epb7304
Fri Dec 08, 2023 3:36 pm
Forum: News
Topic: Friday Facts #388 - Smaller things for 2.0
Replies: 149
Views: 26333

Re: Friday Facts #388 - Smaller things for 2.0

I really like the changes to the underground belts and pipes, but one thing that bothers me about it is that it only changes color for one block, i.e. Yellow. Yellow. Yellow. Green! TOO LONG I think it would work slightly better if it changed color on a gradient depending on how extended it is Yello...
by Epb7304
Fri Oct 27, 2023 3:01 pm
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 37692

Re: Friday Facts #382 - Logistic groups

"I crafted this new item into my inventory, it immediately disappeared into the trash slots, and before I realized what is going on, the robots were happily carrying it away from my reach" First of all, hilarious. I don't feel it would be too annoying to spare any hand-crafted items from t...
by Epb7304
Fri Oct 20, 2023 1:52 pm
Forum: News
Topic: Friday Facts #381 - Space Platforms
Replies: 209
Views: 44681

Re: Friday Facts #381 - Space Platforms

Tohim wrote: ↑
Fri Oct 20, 2023 1:51 pm
Are asteroid chunks really the only source of materials for the machines on the platform? Or can inserters pull from the hub invetory as well?
It was shown that inserters can pull from the hub when they were making space science in space
by Epb7304
Mon Sep 18, 2023 1:57 am
Forum: Ideas and Suggestions
Topic: Auto research queue
Replies: 32
Views: 10603

Shift-clicking a research that cannot be selected yet should queue the researches inbetween

TL;DR When you shift-click a research in the research tab it should queue the prerequisites in the research queue What ? When shift-clicking (or alt clicking, or whatever button is chosen) a research that is red (meaning it is currently locked behind other unresearched technologies) the game should...
by Epb7304
Sun Nov 20, 2022 7:30 pm
Forum: Ideas and Suggestions
Topic: Spidertron deconstruction based on decon planner
Replies: 1
Views: 753

Spidertron deconstruction based on decon planner

TL;DR Spidertrons should deconstruct buildings and obstacles that are marked for deconstruction based on a deconstruction planner that is in the spidertrons inventory (or perhaps a special slot?) What ? Spidertrons should either get another special slot or use one in its inventory for a deconstruct...
by Epb7304
Thu Nov 10, 2022 12:01 am
Forum: Ideas and Suggestions
Topic: alt+scroll to jump blueprint books
Replies: 2
Views: 631

alt+scroll to jump blueprint books

TL;DR when going through a blueprint book instead of (or perhaps in addition to) holding shift to jump blueprints, holding alt should jump out of the current book it is in and go to the next blueprint in the overarching book What ? Let's imagine a scenario (this is a blueprint book tree) Blueprint ...
by Epb7304
Fri Dec 31, 2021 4:45 pm
Forum: Outdated/Not implemented
Topic: Mod Categories
Replies: 4
Views: 1406

Mod Categories

TL;DR Mods should be able to be sorted by a certain category, like QoL, Cheat, etc. What ? Mods should be divided into different categories that are easy to search and download/enable a few possible categories could be: QoL Cheat Production Power Combat Overhaul etc. Why ? this suggestion is for th...
by Epb7304
Fri Aug 07, 2020 12:26 am
Forum: Not a bug
Topic: alerts not appearing in alphabetical order
Replies: 2
Views: 739

alerts not appearing in alphabetical order

Screenshot > https://steamcommunity.com/sharedfiles/filedetails/?id=2189642986 to be completely honest I'm not sure if this is 100% a bug, but it makes no sense that it should appear any other way, so I am assuming it is a bug alerts go in order 9: Light Oil is backed up 2: Petroleum Gas is out when...
by Epb7304
Thu Aug 06, 2020 1:22 pm
Forum: Ideas and Suggestions
Topic: Deleted Tab in the BPL
Replies: 3
Views: 1232

Deleted Tab in the BPL

TL;DR next to game and player blueprints is the deleted blueprints tab, which contains any blueprint that was deleted from anywhere in that game session What ? when you delete a blueprint from anywhere, inventory or BPL, it goes into the deleted tab (kinda like the deleted emails tab) where deleted...
by Epb7304
Wed Aug 05, 2020 1:49 pm
Forum: Not a bug
Topic: Blueprint Library missing important buttons
Replies: 0
Views: 484

Blueprint Library missing important buttons

currently, when viewing the BPL you cannot choose to get a new book, blueprint, upgrade planner, deconstruction planner, or import blueprint string these are all available through the use of shortcuts, however, for most players who use the 2-row setting there is simply not enough room shouldn't thes...
by Epb7304
Wed Aug 05, 2020 1:45 pm
Forum: Ideas and Suggestions
Topic: Multiplayer blueprint sharing
Replies: 21
Views: 8146

BPL prints/books can only be deleted from the BPL

TL;DR to prevent people from accidentally deleting books from their BPL blueprints and blueprint books in the BPL should only be deletable from the BPL What ? remove the button to delete a blueprint or book unless it comes from your inventory and not your BPL Why ? I have seen people on the factori...
by Epb7304
Fri Mar 01, 2019 1:04 am
Forum: Outdated/Not implemented
Topic: Short Handed Inserter
Replies: 11
Views: 3965

Short Handed Inserter

exactly how it sounds, kinda a counterpart to the long handed insterter. The Short Hander Insterter places its items on the close side of the belt and when facing the belt head on it places the items on the right side instead of the left.

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