Search found 4 matches

by tanthus
Mon Sep 22, 2025 10:30 pm
Forum: Resolved Problems and Bugs
Topic: [2.0.67] Underground belt exits are replaced by entrances after deconstruct-undo
Replies: 3
Views: 465

Re: [2.0.67] Underground belt exits are replaced by entrances after deconstruct-undo

Confirmed that this is happening in recent experimental version 2.0.67. Turned off all mods, still happens. I thought it might be something in the creative mod, but it is in the vanilla game with space age at least.

Please fix quickly, it is really annoying.
by tanthus
Fri Dec 13, 2024 7:18 pm
Forum: Ideas and Suggestions
Topic: Allow belts to output the count of the belts attached that are in read-hold-all-belts
Replies: 6
Views: 1597

Re: Allow belts to output the count of the belts attached that are in read-hold-all-belts

I want this feature. So found this thread. Would love Wube to add it to their interface.

However I did find a plugin: https://mods.factorio.com/mod/read-belt ... belt-count It works well enough for me to use it for now.
by tanthus
Fri Jun 14, 2024 4:40 pm
Forum: News
Topic: Friday Facts #415 - Fix, Improve, Optimize
Replies: 91
Views: 30737

Re: Friday Facts #415 - Fix, Improve, Optimize

That post takes me back to my game developer days (90s). Ahh the strange and weird bugs, the optimizations, the bad poorly written bug reports (thank God for competent testers!). I, ALMOST, miss it :-) I might need to build some mods when 2.0 comes out just for kicks.
by tanthus
Fri Mar 01, 2019 6:49 am
Forum: Resolved Problems and Bugs
Topic: [0.17.3] Map preview is too big and blocks settings
Replies: 5
Views: 2662

Re: [0.17.3] Map preview is too big and blocks settings

Same issue here, 1920x1080. Was working correctly before this version (at least 0.17.1, not sure if I tried it on 0.17.2)

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