Search found 11 matches

by tomcat
Wed Dec 21, 2016 8:56 am
Forum: Mods
Topic: [MOD 0.14.2] Electric vehicles
Replies: 94
Views: 42087

Re: [MOD 0.14.2] Electric vehicles

Any Chance of getting a small inventory on the electric trains so that personal roboports can be used on trains?
by tomcat
Fri Aug 21, 2015 10:20 pm
Forum: Mods
Topic: [MOD 0.17.x] Modular Armor Revamp
Replies: 327
Views: 141550

Re: Modular Armor Revamp

a few ideas for your perusing: personal crafting machine, boosts the players crafting speed when installed, and consumes power while they are crafting, power arm, boosts manual mining speed and consumes an amount of power per mined object personal gun defence, adds a small shoulder mounted gun turre...
by tomcat
Sun Aug 16, 2015 11:51 am
Forum: Mods
Topic: [MOD 0.17.x] Modular Armor Revamp
Replies: 327
Views: 141550

Re: Modular Armor Revamp

crashed to main menu with this error upon crafting iron armour

Error while running the event handler: __Modular Armor__/control.lua:246: Given item does not contain a grid.
by tomcat
Tue Aug 04, 2015 12:56 pm
Forum: Atomic Power
Topic: Support - Uranium Power
Replies: 470
Views: 198605

Re: Support - Uranium Power

Is it intended that a 72mwt reactor can power a 30mw turbine at 20-24mw constant output using the steam system with only 3 x 4.7% fuel assemblies? its been running like this for well over an hour without any drop in the superheated steam production edit: it will also run quite happily at 100% output...
by tomcat
Sun Apr 19, 2015 3:03 pm
Forum: Mods
Topic: [MOD 0.12.11+] Oil Steam Boiler
Replies: 38
Views: 60385

Re: [0.11.21] Oil Steam Boiler

What's the current fuel efficiency for each type of oil? and how does it compare to light oil > Solid fuel > Normal Boilers, assuming using 10 Steam engines
by tomcat
Thu Apr 16, 2015 7:59 pm
Forum: Atomic Power
Topic: Uranium Power
Replies: 307
Views: 223915

Re: Uranium Power

for the meantime would multiple of the smaller turbines/cooling towers still work with a 5x5 reactor?
by tomcat
Tue Mar 03, 2015 12:09 am
Forum: General discussion
Topic: Just bought the game; What were Your first impressions?
Replies: 456
Views: 267405

Re: Just bought the game; What were Your first impressions?

I'm on my second playthrough and my factory looks like it was built by a five year old finger painted with conveyor belts then the dog walked all over it with the paw prints being the buildings. and to think my current main powersource is nuclear... (uranium power mod). There's going to be biters an...
by tomcat
Mon Mar 02, 2015 9:30 pm
Forum: Ideas and Requests For Mods
Topic: mod request(please add)
Replies: 5
Views: 4539

Re: mod request(please add)

well hes about to get taught the hard way by many mailing lists and phonecalls from indian gentlemen from many disreputable companies about why you never, ever, post your email and skype, in plaintext, on a public forum.

also reported it for mods to edit the email out,
by tomcat
Wed Feb 25, 2015 12:02 am
Forum: Atomic Power
Topic: [0.11.x] Uranium Power
Replies: 249
Views: 211586

Re: [0.11.x] Uranium Power

after some reading it seems hydrogen fluoride is produced from fluorite by application of sulfuric acid (hinthint) and to make pure fluorine from hydrogen fluoride you electrolyze it with potassium fluoride as a "catalyst" I'm assuming the potassium in the electrolysis vat isn't used up in...
by tomcat
Tue Feb 24, 2015 10:51 pm
Forum: Atomic Power
Topic: [0.11.x] Uranium Power
Replies: 249
Views: 211586

Re: [0.11.x] Uranium Power

when you implement fuel burnup and reprocessing is there any chance we can start to recover some fluorine as we process the uranium hexafluoride (any kind) to uranium oxide pellets, otherwise the total "mining"cost of a reactor the flourine will far surpass the uranaite cost. i suggest aro...
by tomcat
Mon Feb 23, 2015 9:17 am
Forum: Mods
Topic: [MOD 0.11.X] AlphaMod - Advanced Fluid Handling
Replies: 62
Views: 46297

Re: [MOD 0.11.X] AlphaMod - Advanced Fluid Handling

Currently as a Tank is replaced the "new" tank is the enemy faction and cant be rotated or mined. (made a github bugreport too)
alphamod bug enemytanks.png
alphamod bug enemytanks.png (3.94 MiB) Viewed 7484 times

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