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by Eniac
Mon Mar 04, 2019 4:37 am
Forum: Duplicates
Topic: [0.17.4] Train wait time passed condition has maximum value of 120 seconds
Replies: 1
Views: 637

[0.17.4] Train wait time passed condition has maximum value of 120 seconds

I'm continuing a save game from an older version, where I had train wait time passed condition with 180 seconds.

After upgrading to 0.17, now the UI does not accept values higher than 120. Is this expected?

1) Edit a train schedule
2) Click "Add wait condition"
3) Click "Time passed"
4) Try to ...
by Eniac
Sun Mar 03, 2019 5:49 pm
Forum: Duplicates
Topic: [0.17.4] Cannot put entire stack back to inventory when filters are present
Replies: 0
Views: 428

[0.17.4] Cannot put entire stack back to inventory when filters are present

When I have more than 1 stack of an object, having the first item in a filtered spot in the inventory will cause other stacks to fill in the filtered spot, this will fail the "Q" first time by saying inventory is full. The second time works fine.

Repro:
1) Have 2 stacks of stone (with 50 and 15 ...

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