Search found 8 matches

by ezekiel
Tue Sep 27, 2022 3:02 pm
Forum: News
Topic: Friday Facts #370 - The journey to Nintendo Switch
Replies: 73
Views: 27225

Re: Friday Facts #370 - The journey to Nintendo Switch

posila wrote:
Tue Sep 27, 2022 1:21 pm
We don't use SDL for any rendering and have our own D3D and OGL rendering backends.
Gotcha - yeah I wasn't sure about my assertion there...Good to know.
by ezekiel
Tue Sep 27, 2022 12:48 pm
Forum: News
Topic: Friday Facts #370 - The journey to Nintendo Switch
Replies: 73
Views: 27225

Re: Friday Facts #370 - The journey to Nintendo Switch

I don't think they ever found one. it doesn't support the Metal API etc. They don't have any active job listings, at the moment. That being said, Metal API isn't needed to support Apple Silicon, since the issue is the CPU – not the GPU (although yes, Apple Silicon does replace the GPU as well). Typ...
by ezekiel
Mon Sep 26, 2022 4:18 pm
Forum: News
Topic: Friday Facts #370 - The journey to Nintendo Switch
Replies: 73
Views: 27225

Re: Friday Facts #370 - The journey to Nintendo Switch

There's no plans for more releases on ARM as I don't think there's that much demand, but it's something that is now more likely to come in the future as it becomes more popular. Just because the game compiles on one ARM platform, it doesn't mean it will just work on all of them. Adding a new platfo...
by ezekiel
Fri Sep 23, 2022 3:15 pm
Forum: News
Topic: Friday Facts #370 - The journey to Nintendo Switch
Replies: 73
Views: 27225

Re: Friday Facts #370 - The journey to Nintendo Switch

I know that previously a blocker with supporting ARM (Apple Silicon, specifically) was multiplayer compatibility (as you mention here). Now that you've gotten one platform running on ARM, do you have plans to expand that to Mac (and Windows) ARM devices in the future?
by ezekiel
Mon Nov 23, 2020 9:10 pm
Forum: Resolved Problems and Bugs
Topic: [1.1.0] Update check error: "https" not supported or disabled in libcurl
Replies: 15
Views: 7458

[1.1.0] Update check error: "https" not supported or disabled in libcurl

After successfully downloading the 1.1 update (in-game, using the updater) I received the following error in Factorio on subsequent launches. This happens every time. Checking for updates failed: Download failed (Protocol "https" not supported or disabled in libcurl) https://i.imgur.com/6C...
by ezekiel
Sat Nov 21, 2020 6:52 pm
Forum: Technical Help
Topic: Does Factorio work on the new Macbooks?
Replies: 4
Views: 4446

Re: Does Factorio work on the new Macbooks?

I have an M1 MacBook Air and Factorio runs without a problem - I don't have any large worlds but it's easily maintaining 60/60 on my smaller world. It's running with Rosetta however–and in the long term (over the next, say, 5 years) Rosetta support could be removed. I hope that the development team ...
by ezekiel
Thu Jun 25, 2020 1:42 pm
Forum: Ideas and Suggestions
Topic: Factorio for the iPad?
Replies: 67
Views: 37284

Re: Factorio for the iPad?

I’m a Mac developer and I can lend insight: If Factorio had an iPad app but no Mac app, these upcoming changes would make Mac support easy. However that’s not the situation. While supporting Apple Silicon on the Mac should be trivial for the developers, bringing Factorio to the iPad would not be (al...
by ezekiel
Sun Mar 03, 2019 10:04 pm
Forum: Resolved Problems and Bugs
Topic: [0.17.4] [MacOS] Delays in control
Replies: 87
Views: 27366

Re: [0.17.4] [MacOS] Delays in control

Hi All, I wanted to contribute my report: I have a Late 2016 MacBook Pro (built-in trackpad and keyboard) and I'm seeing this as well. There's significant input lag, both in the mouse and the keyboard. It comes and goes, too–one minute everything's responding then all the sudden it comes back. At no...

Go to advanced search