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- Thu Nov 05, 2015 10:34 am
- Forum: Questions, reviews and ratings
- Topic: [MOD 0.12.x] Treefarm REDUX (DISCONTINUED)
- Replies: 438
- Views: 347993
Re: [MOD 0.12.x] Treefarm REDUX
sarcolopter: sounds like you may have missed a 'game.on_load' to 'script.on_load' change I have ported TreeFarm to 0.12.11+. I fixed the on_load, and renamed the game.on_events to script.on_event. I haven't tested too much, but my game managed to load, so there's that. If a few other people confirm ...