Search found 5 matches
- Fri Oct 23, 2020 4:00 pm
- Forum: Technical Help
- Topic: [1.0.0] OpenGL Out of Memory - Crashes repeatedly
- Replies: 4
- Views: 5380
Re: [1.0.0] OpenGL Out of Memory - Crashes repeatedly
Ah, I think I understand now what you are saying. The biggest issue for my understanding was previously just not really knowing what OpenGL was. Since OpenGL errors have never made an application crash for me before, I figured maybe there was something going strangely in how you managed the OpenGL ...
- Thu Oct 22, 2020 3:04 am
- Forum: Technical Help
- Topic: [1.0.0] OpenGL Out of Memory - Crashes repeatedly
- Replies: 4
- Views: 5380
Re: [1.0.0] OpenGL Out of Memory - Crashes repeatedly
Thank you for the initial reply. I will try that video-memory-usage change for the future. That seems like it might help prevent the initial crash (1) in the first place.
I am curious, why this post was moved to Support/Technical help? Since to me it still seems the repeated crashing (2) is a bug ...
I am curious, why this post was moved to Support/Technical help? Since to me it still seems the repeated crashing (2) is a bug ...
- Wed Oct 21, 2020 7:34 pm
- Forum: Technical Help
- Topic: [1.0.0] OpenGL Out of Memory - Crashes repeatedly
- Replies: 4
- Views: 5380
[1.0.0] OpenGL Out of Memory - Crashes repeatedly
What happened?
- Game Crashes with OpenGL error: GL_OUT_OF_MEMORY , and:
- Game will then crash every single time I open it, giving same error. Sometimes I can get past the main screen, to launch the world, but then it crashes again each time. This continues to occur indefinitely; the only fix I ...
- Game Crashes with OpenGL error: GL_OUT_OF_MEMORY , and:
- Game will then crash every single time I open it, giving same error. Sometimes I can get past the main screen, to launch the world, but then it crashes again each time. This continues to occur indefinitely; the only fix I ...
- Thu Mar 14, 2019 5:28 pm
- Forum: Duplicates
- Topic: [0.17.11] Texture Compression makes graphics explode (i.e. make the game unplayable). Mac OSX 10.11.6
- Replies: 4
- Views: 2464
Re: [0.17.11] Texture Compression makes graphics explode (i.e. make the game unplayable). Mac OSX 10.11.6
Graphics: Intel Iris Pro 1536 MB
The problem occurs in all 0.17.x releases after 0.17.(2 or 3). Before 0.17.(2 or 3) I can't get the game to launch at all. (I don't recall if the cutoff is at .2 or at .3. If it would be very helpful to know this let me know and I can go back and check, but at the ...
The problem occurs in all 0.17.x releases after 0.17.(2 or 3). Before 0.17.(2 or 3) I can't get the game to launch at all. (I don't recall if the cutoff is at .2 or at .3. If it would be very helpful to know this let me know and I can go back and check, but at the ...
- Wed Mar 13, 2019 1:34 am
- Forum: Duplicates
- Topic: [0.17.11] Texture Compression makes graphics explode (i.e. make the game unplayable). Mac OSX 10.11.6
- Replies: 4
- Views: 2464
[0.17.11] Texture Compression makes graphics explode (i.e. make the game unplayable). Mac OSX 10.11.6
What did you do? Load game through Steam, enter new or previously loaded world with Texture Compression set to something other than "None".
What happened? Graphics of overworld were corrupted. It seems the world is mechanically functioning properly, I just can't actually see what I'm doing because ...
What happened? Graphics of overworld were corrupted. It seems the world is mechanically functioning properly, I just can't actually see what I'm doing because ...