Search found 7 matches

by aeshar
Sat Jul 20, 2019 11:08 pm
Forum: Ideas and Suggestions
Topic: [closed, a mod exists] Idea suggestion for pipe placement: manual orientation
Replies: 7
Views: 1873

Re: [closed, a mod exists] Idea suggestion for pipe placement: manual orientation

Thanks to all of you. I checked the forum, but forgot to check if a mod existed.
by aeshar
Sat Jul 20, 2019 9:31 am
Forum: Ideas and Suggestions
Topic: [closed, a mod exists] Idea suggestion for pipe placement: manual orientation
Replies: 7
Views: 1873

[closed, a mod exists] Idea suggestion for pipe placement: manual orientation

TL;DR Change direction of pipes when put down from automatic to manual. What ? Instead of having pipes direction handled automatically, I suggest that pipes could have a direction, but no orientation. Long story short, you could either place north-south pipes or east-west, then the same logic that ...
by aeshar
Sat Jul 13, 2019 1:30 am
Forum: Ideas and Suggestions
Topic: [0.17.4] Show inserter speed in tooltip
Replies: 8
Views: 2960

Re: [0.17.4] Show inserter speed in tooltip

I was going to create a similar topic for belt, smelting, and others entities where the speed is not correctly displayed in-game. As @Ormek clearly said, the goal is just to know if it will definitively be fast enough, if it definitively will not be fast enough, or if it's working at max capacity, a...
by aeshar
Mon Jul 01, 2019 1:54 pm
Forum: Ideas and Suggestions
Topic: [0.17] add tutorial items in the quickbar
Replies: 6
Views: 1635

Re: [0.17] add tutorial items in the quickbar

Yes, but there is a high chance that you have some items of the least recently used near your ;)
by aeshar
Sun Jun 30, 2019 1:46 pm
Forum: Ideas and Suggestions
Topic: [0.17] add tutorial items in the quickbar
Replies: 6
Views: 1635

Re: [0.17] add tutorial items in the quickbar

@orzelek To access recent items, you can technically use the pipette tool (Q on qwerty by default) witch is as convenient.
by aeshar
Fri Jun 28, 2019 8:19 pm
Forum: Campaign / Scenario suggestions
Topic: tutorial feedback
Replies: 0
Views: 1706

tutorial feedback

Hello, I recently introduced a friend to Factorio, and I watched her play the tutorial. I wanted to report somewhere what was unintuitive/harder than what it should be. I'm not sure if it's the right place, please move this post as needed. - First of all, the order of the objective is confusing. Usu...
by aeshar
Sun Mar 17, 2019 12:07 am
Forum: Ideas and Suggestions
Topic: [0.17] add tutorial items in the quickbar
Replies: 6
Views: 1635

[0.17] add tutorial items in the quickbar

TL;DR In tutorial, fill the toolbar with available items. What ? When playing tutorials (for example the train tutorial), the items are not displayed in the toolbar. You have to manually open your inventory to access them. I suggest that all items in the tutorial should be added in the toolbar. Not...

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